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lte678 edited this page Jan 8, 2016
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MicroEngine is a badly named game engine "created" by me, lte678 but is currently almost completely based on TheChernoProject's Sparky game engine. It is supposed to be an engine for an upcoming game (a small one) but is currently only a learning opportunity and probably not the first iteration... Hopefully it will eventually provide you with all the API's necessary to make a game like audio, graphics, user input, etc. It won't provide the tools required to make content.
- Draw sprites at blazing speeds in multiple colors
- Orthographic batch renderer
- Manage windows
- Get input from the user (keyboard and mouse)
- Use shaders
- 3D rendering
- OpenAL audio for 3D and 2D games
- Support animated meshes and maybe rigged models
- A simple physics library like bullet physics
- Textures
- Menus and different screens