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transparent-window-unity

allows you to make your unity window transparent on build (note: unitys built in ui doesnt work for this i cant figure out why you will need to create your own)

how to set up:

  1. create an empty game object and place the script on it
  2. place the camera on the script in the inspector
  3. make the camera background fully black with 0 alpha
  4. go to edit->project settings->player->resolution and tick the Run In Background button(this doesnt have to be ticked but it will look alot better if it is)
  5. go to build settings > player and untick Use DXGI Flip Model Swapchain for D3D11
  6. build the project and it should be transparent

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allows you to make your unity window transparent on build

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