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Deep dive into VolumetricCloudsForO3DE for Graphics Engineers

lumbermixalot edited this page Apr 20, 2024 · 5 revisions

Before describing how does the VolumetricClouds Gem work, it's important to highlight the reference material I used to architect and implement a solution for volumetric cloudscape rendering:
Reference Material And Papers.

The following picture summarizes, in terms of passes, how clouds are rendered each frame:
image