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Summary

  • Fix various spelling/grammar issues in documentation and in-game text (README, docs, mods README, side loops).
  • Correct typo in multiplayer connector messages and docstrings.
  • Rename MapChangeExeption to MapChangeException and update all usages for consistency and readability.

Details

  • Updated user-facing text:
    • Fixed phrases like talk the the, by items, powerfull, and several comment/guide wording issues.
    • Clarified some docstrings and development guide comments (e.g. “will be added”).
  • Code changes:
    • Renamed MapChangeExeptionMapChangeException in:
      • src/pokete/classes/game/map_change_exception.py
      • src/pokete/classes/game/__init__.py
      • src/pokete/__main__.py
      • src/pokete/classes/doors.py
    • Kept existing attack identifiers like politure / chocer unchanged to avoid breaking save data or protocol compatibility.

Rationale

These changes improve readability and polish of both the player-facing text and the codebase, while keeping all identifiers and data structures that could affect compatibility intact.

Testing

  • Ran static checks on edited Python files (no new linter errors).
  • Verified that all references to MapChangeExeption have been updated to MapChangeException.
  • Basic import path sanity check for the renamed exception.

@lxgr-linux
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LGTM

@lxgr-linux lxgr-linux merged commit dc05977 into lxgr-linux:master Feb 6, 2026
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@honest-build honest-build deleted the fix/typo branch February 6, 2026 13:48
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2 participants