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Fix the issue that dynamic scale config is always reset to true
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LiZhenhuan1019 committed Oct 29, 2022
1 parent 2d77a81 commit 547b5f5
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Showing 3 changed files with 3 additions and 2 deletions.
2 changes: 1 addition & 1 deletion .github/resources/config.env
Original file line number Diff line number Diff line change
@@ -1,3 +1,3 @@
GAME_VERSION=e1.8.1
GAME_BRANCH=master
MOD_VERSION=v1.1.5
MOD_VERSION=v1.1.6
2 changes: 1 addition & 1 deletion source/BattleMiniMap/Modules/BattleMiniMap/SubModule.xml
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
<Module>
<Name value="Battle Mini Map" />
<Id value="BattleMiniMap" />
<Version value="v1.1.5" />
<Version value="v1.1.6" />
<SingleplayerModule value="true" />
<MultiplayerModule value="false" />
<DependedModules>
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1 change: 1 addition & 0 deletions source/BattleMiniMap/src/Config/BattleMiniMapConfig.cs
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,7 @@ protected override void CopyFrom(BattleMiniMapConfig other)
WidgetWidth = other.WidgetWidth;
FollowMode = other.FollowMode;
FollowModeScale = other.FollowModeScale;
EnableDynamicScale = other.EnableDynamicScale;
HorizontalAlignment = other.HorizontalAlignment;
VerticalAlignment = other.VerticalAlignment;
PositionX = other.PositionX;
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