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This repository has been archived by the owner on Jan 2, 2018. It is now read-only.

Releases: madvlad/ConcPerfect17

Christmas Release

21 Dec 04:11
949a219
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Merge pull request #361 from madvlad/develop

Christmas Release (4.1.9)

Halloween Update (3.0.0)

26 Oct 14:17
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Added new game mode: Concmination. Compete against other teams by capturing bot net beacons before the timer runs out.
Added debut Concmination map: Big Barry's Barnyard Brawl. After Big Barry declared bankruptcy, Swimdog Co. seized all liquidized assets.
Added 13 new playerskins.
Added a new achievement.
Added ability to see another player's Concs.
Updated Conc particle effect.
Fixed players getting stuck on barrels in Boris's Banging Butte.
Fixed players falling through the starting area in Gerald's Grand Gallery.
Fixed misaligned lasers on Optical Course custom jump.

Version 2.0.2

16 Aug 14:57
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v2.0.2

Update README.md

v2.0.0

14 Jul 01:38
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The version released on Steam

ConcPerfect 2017 Release Patch 2

26 Mar 01:24
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  • Add XBox one controller support
  • Fix bug where race would not restart if client won the race

Full Release (1.1.0)

25 Mar 16:23
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Merge pull request #275 from madvlad/develop

Merge for release 1.1.0

Input Manager patch

19 Feb 18:56
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A lot of array entries in the input manager were not being used. This patch cleans them up in preparation for using the cross platform input manager.

Release Candidate 1

19 Feb 17:48
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First production ready build.

See PR 206 for complete changelog.

Beta

09 Feb 23:35
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Beta Pre-release
Pre-release

See PR 182 for change log

Demo Build

25 Jan 03:28
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Demo Build Pre-release
Pre-release

This is a pre-release build meant for demoing.

Features include:

  • Manual listen server multiplayer
  • Singleplayer
  • One completed pre-made course
  • 30 complete jump components
  • Custom conc, player, and conc pack models
  • Custom player animations
  • Custom network GUI