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modify build script, fix actions
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maksw2 committed Jun 20, 2024
1 parent 8c59cc2 commit 2cc1f1d
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Showing 15 changed files with 126 additions and 58 deletions.
51 changes: 28 additions & 23 deletions .github/workflows/build.yml
Original file line number Diff line number Diff line change
Expand Up @@ -5,26 +5,27 @@ on:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
workflow_dispatch:

jobs:
build-linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: perms fix
run: chmod +x build_norun.sh
- name: make
run: ./build_norun.sh
- uses: actions/upload-artifact@v4.3.3
with:
name: vega-linux
path: bin
- name: Upload to Release Action
uses: Shopify/upload-to-release@v2.0.0
with:
name: vega-linux
path: bin
repo-token: ${{ secrets.GITHUB_TOKEN }}
#build-linux:
#runs-on: ubuntu-latest
#steps:
#- uses: actions/checkout@v4
#- name: perms fix
# run: chmod +x build_norun.sh
#- name: make
# run: ./build_norun.sh
#- uses: actions/upload-artifact@v4.3.3
# with:
# name: vega-linux
# path: bin
#- name: Upload to Release Action
# uses: Shopify/upload-to-release@v2.0.0
# with:
# name: vega-linux
# path: bin
# repo-token: ${{ secrets.GITHUB_TOKEN }}
build-windows:
runs-on: windows-latest
steps:
Expand All @@ -44,8 +45,12 @@ jobs:
- name: Upload to Release Action
uses: softprops/action-gh-release@v2
with:
body: automatic release by github actions
prerelease: true
files: ${{ github.workspace }}/vega-windows.zip
name: autobuild
tag_name: autobuild
body: automatic release by github actions
prerelease: true
files: ${{ github.workspace }}/vega-windows.zip
name: autobuild
tag_name: autobuild
- name: notify discord
uses: tsickert/discord-webhook@v5.3.0
with:
webhook-url: ${{ DISCORD_WEBHOOK }}
File renamed without changes.
37 changes: 8 additions & 29 deletions Makefile
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@@ -1,29 +1,8 @@
cc = g++
binaryDir := ./bin
objectDir := ./bin/obj
sourceDir := ./src
includeDirs := ./include ./include/imgui
libDirs := ./lib
executable := $(binaryDir)/main.exe
vendors := $(patsubst $(sourceDir)/vendor/%,%,$(wildcard $(sourceDir)/vendor/*))
sources := $(wildcard $(sourceDir)/*.cpp) $(foreach vendor,$(vendors),$(wildcard $(sourceDir)/vendor/$(vendor)/*.cpp))
objects := $(patsubst $(sourceDir)/%.cpp,$(objectDir)/%.o,$(sources)) $(foreach vendor,$(vendors),$(wildcard $(objectDir)/vendor/$(vendor)/*.o))
flags = -lopengl32 -lglfw3 -lgdi32 -static -static-libgcc -static-libstdc++
warnings := all

default: $(executable) run

$(executable): $(objects) | $(binaryDir)
$(cc) $(foreach warn,$(warnings),-W$(warn)) $^ -o $@ $(foreach dir,$(includeDirs),-I$(dir)) $(foreach dir,$(libDirs),-L$(dir)) $(flags)

$(objectDir)/%.o: $(sourceDir)/%.cpp | $(objectDir)
$(cc) $(foreach warn,$(warnings),-W$(warn)) $< -c -o $@ $(foreach dir,$(includeDirs),-I$(dir))

$(objectDir):
mkdir bin && cd bin && mkdir obj && cd obj && mkdir vendor && cd vendor && $(foreach dir,$(vendors),mkdir $(dir) &&) cd ../../..

clean:
rmdir /s /q bin

run: $(executable)
$<
win_buildonly:
make -f buildonly.win
win_buildrun:
make -f buildrun.win
lnx_buildonly:
make -f buildonly.lnx
lnx_buildrun:
make -f buildrun.lnx
1 change: 0 additions & 1 deletion build.cmd

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2 changes: 0 additions & 2 deletions build.sh

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1 change: 1 addition & 0 deletions build_and_run.cmd
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@@ -0,0 +1 @@
make win_buildrun
2 changes: 2 additions & 0 deletions build_and_run.sh
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@@ -0,0 +1,2 @@
#!/bin/bash
make lnx_buildrun
1 change: 0 additions & 1 deletion build_norun.cmd

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2 changes: 0 additions & 2 deletions build_norun.sh

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1 change: 1 addition & 0 deletions build_only.cmd
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@@ -0,0 +1 @@
make win_buildonly
2 changes: 2 additions & 0 deletions build_only.sh
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@@ -0,0 +1,2 @@
#!/bin/bash
make lnx_buildonly
File renamed without changes.
26 changes: 26 additions & 0 deletions buildonly.win
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@@ -0,0 +1,26 @@
cc = g++
binaryDir := ./bin
objectDir := ./bin/obj
sourceDir := ./src
includeDirs := ./include ./include/imgui
libDirs := ./lib
executable := $(binaryDir)/main.exe
vendors := $(patsubst $(sourceDir)/vendor/%,%,$(wildcard $(sourceDir)/vendor/*))
sources := $(wildcard $(sourceDir)/*.cpp) $(foreach vendor,$(vendors),$(wildcard $(sourceDir)/vendor/$(vendor)/*.cpp))
objects := $(patsubst $(sourceDir)/%.cpp,$(objectDir)/%.o,$(sources)) $(foreach vendor,$(vendors),$(wildcard $(objectDir)/vendor/$(vendor)/*.o))
flags = -lopengl32 -lglfw3 -lgdi32 -static -static-libgcc -static-libstdc++
warnings := all

default: $(executable)

$(executable): $(objects) | $(binaryDir)
$(cc) $(foreach warn,$(warnings),-W$(warn)) $^ -o $@ $(foreach dir,$(includeDirs),-I$(dir)) $(foreach dir,$(libDirs),-L$(dir)) $(flags)

$(objectDir)/%.o: $(sourceDir)/%.cpp | $(objectDir)
$(cc) $(foreach warn,$(warnings),-W$(warn)) $< -c -o $@ $(foreach dir,$(includeDirs),-I$(dir))

$(objectDir):
mkdir bin && cd bin && mkdir obj && cd obj && mkdir vendor && cd vendor && $(foreach dir,$(vendors),mkdir $(dir) &&) cd ../../..

clean:
rmdir /s /q bin
29 changes: 29 additions & 0 deletions buildrun.lnx
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
cc = g++
binaryDir := ./bin
objectDir := ./bin/obj
sourceDir := ./src
includeDirs := ./include ./include/imgui
libDirs := ./lib
executable := $(binaryDir)/main.exe
vendors := $(patsubst $(sourceDir)/vendor/%,%,$(wildcard $(sourceDir)/vendor/*))
sources := $(wildcard $(sourceDir)/*.cpp) $(foreach vendor,$(vendors),$(wildcard $(sourceDir)/vendor/$(vendor)/*.cpp))
objects := $(patsubst $(sourceDir)/%.cpp,$(objectDir)/%.o,$(sources)) $(foreach vendor,$(vendors),$(wildcard $(objectDir)/vendor/$(vendor)/*.o))
flags = -lopengl32 -lglfw3 -lgdi32 -static -static-libgcc -static-libstdc++
warnings := all

default: $(executable) run

$(executable): $(objects) | $(binaryDir)
$(cc) $(foreach warn,$(warnings),-W$(warn)) $^ -o $@ $(foreach dir,$(includeDirs),-I$(dir)) $(foreach dir,$(libDirs),-L$(dir)) $(flags)

$(objectDir)/%.o: $(sourceDir)/%.cpp | $(objectDir)
$(cc) $(foreach warn,$(warnings),-W$(warn)) $< -c -o $@ $(foreach dir,$(includeDirs),-I$(dir))

$(objectDir):
mkdir bin && cd bin && mkdir obj && cd obj && mkdir vendor && cd vendor && $(foreach dir,$(vendors),mkdir $(dir) &&) cd ../../..

clean:
rmdir /s /q bin

run: $(executable)
$<
29 changes: 29 additions & 0 deletions buildrun.win
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@@ -0,0 +1,29 @@
cc = g++
binaryDir := ./bin
objectDir := ./bin/obj
sourceDir := ./src
includeDirs := ./include ./include/imgui
libDirs := ./lib
executable := $(binaryDir)/main.exe
vendors := $(patsubst $(sourceDir)/vendor/%,%,$(wildcard $(sourceDir)/vendor/*))
sources := $(wildcard $(sourceDir)/*.cpp) $(foreach vendor,$(vendors),$(wildcard $(sourceDir)/vendor/$(vendor)/*.cpp))
objects := $(patsubst $(sourceDir)/%.cpp,$(objectDir)/%.o,$(sources)) $(foreach vendor,$(vendors),$(wildcard $(objectDir)/vendor/$(vendor)/*.o))
flags = -lopengl32 -lglfw3 -lgdi32 -static -static-libgcc -static-libstdc++
warnings := all

default: $(executable) run

$(executable): $(objects) | $(binaryDir)
$(cc) $(foreach warn,$(warnings),-W$(warn)) $^ -o $@ $(foreach dir,$(includeDirs),-I$(dir)) $(foreach dir,$(libDirs),-L$(dir)) $(flags)

$(objectDir)/%.o: $(sourceDir)/%.cpp | $(objectDir)
$(cc) $(foreach warn,$(warnings),-W$(warn)) $< -c -o $@ $(foreach dir,$(includeDirs),-I$(dir))

$(objectDir):
mkdir bin && cd bin && mkdir obj && cd obj && mkdir vendor && cd vendor && $(foreach dir,$(vendors),mkdir $(dir) &&) cd ../../..

clean:
rmdir /s /q bin

run: $(executable)
$<

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