datatables cs2: update equipment owner #473
Merged
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This relates to #472.
This PR sets an equipment's owner to nil in cases where the equipment is destroyed or dropped, making
GameState().Weapons()
give a slightly more correct view of a player's weapons.Note: in my experience it still shows duplicate knives and starter pistols.
EDIT: I wonder if the duplicate starter weapons are due to player deaths? 🤔