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Solution #1300

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41 changes: 40 additions & 1 deletion app/main.py
Original file line number Diff line number Diff line change
@@ -1 +1,40 @@
# write your code here
class Animal:
def __init__(
self,
name: str,
appetite: int,
is_hungry: bool = True
) -> None:
self.name = name
self.appetite = appetite
self.is_hungry = is_hungry

def print_name(self) -> None:
print(f"Hello, I'm {self.name}")

def feed(self) -> int:
if self.is_hungry:
print(f"Eating {self.appetite} food points...")
self.is_hungry = False
return self.appetite
return 0


class Cat(Animal):
def __init__(self, name: str, is_hungry: bool = True) -> None:
super().__init__(name, 3, is_hungry)

def catch_mouse(self) -> None:
print("The hunt began!")


class Dog(Animal):
def __init__(self, name: str, is_hungry: bool = True) -> None:
super().__init__(name, 7, is_hungry)

def bring_slippers(self) -> None:
print("The slippers delivered!")


def feed_animals(animals: list) -> int:
return sum(animal.feed() for animal in animals)

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The feed_animals function should specify the type of objects in the list. Consider using List[Animal] from the typing module for better type hinting, i.e., def feed_animals(animals: List[Animal]) -> int:.

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