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Solution #452
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Solution #452
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main.py
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if not Race.objects.filter(name=race_name).exists(): | ||
race = Race.objects.create( |
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Use get_or_create
https://docs.djangoproject.com/en/4.2/ref/models/querysets/#get-or-create
Fix in all places
main.py
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description=player_attributes["race"]["description"] | ||
) | ||
if created: | ||
for skill in player_attributes["race"].get("skills"): |
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for skill in player_attributes["race"].get("skills"): | |
for skill in player_attributes["race"].get("skills", []): |
Possible error if not use default attribute
main.py
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if player_attributes.get("guild"): | ||
guild, created = Guild.objects.get_or_create( | ||
name=player_attributes["guild"]["name"], | ||
description=player_attributes["guild"]["description"] | ||
) | ||
else: | ||
guild = None |
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if player_attributes.get("guild"): | |
guild, created = Guild.objects.get_or_create( | |
name=player_attributes["guild"]["name"], | |
description=player_attributes["guild"]["description"] | |
) | |
else: | |
guild = None | |
guild = None | |
if player_attributes.get("guild"): | |
guild, created = Guild.objects.get_or_create( | |
name=player_attributes["guild"]["name"], | |
description=player_attributes["guild"]["description"] | |
) |
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Well done!
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