The Legend of Zilda is a dungeon crawler game based on The Legend of Zelda game series. You play an Lenk and must make your way through the dungeon, collecting keys, weapon, and health upgrades. Defeat imps along the way to earn experience and level up. When you reach the final level of the dungeon, you will face off against Goonan to save Princess Zilda and obtain the Quadforce.
To play, go to http://mattleonard.io/projects/DungeonCrawler/. For instructions, click on the 'Instructions' button. To jump right in, click the 'Start Adventure' button. You can move around the dungeon using the arrow keys. Pick up items or attack enemies by moving into them.
This project has open issues. Development is based on the development branch. To contribute, follow these steps:
git clone https://github.com/matty22/Angular2_DungeonCrawler.gitgit checkout developmentgit checkout -b issue-label/reference-to-issue(ex. bug/fix-grammar-error)
Make your changes in your local copy...
git add [filename].extgit commit -m "Concise message that explains your changes"git checkout developmentgit pullgit checkout fix/my-branchgit merge developmentgit push origin fix/my-branch
Then, open a PR on the development branch on the repo.
For questions, read these three blog posts for guidelines on how to contribute:
Run ng serve for a dev server. Navigate to http://localhost:4200/. The app will automatically reload if you change any of the source files.
Run ng generate component component-name to generate a new component. You can also use ng generate directive|pipe|service|class|guard|interface|enum|module.
Run ng build to build the project. The build artifacts will be stored in the dist/ directory. Use the -prod flag for a production build.
Run ng test to execute the unit tests via Karma.
Run ng e2e to execute the end-to-end tests via Protractor.
To get more help on the Angular CLI use ng help or go check out the Angular CLI README.