- 8 Unique Atmospheric Effects with their Creation Items
- Falling Leaves (Any Leaf)
- Light Snowfall (Snowball)
- Blizzard (Snow Block)
- Ash (Fire Charge)
- Sandy Breeze (Sand)
- Sandstorm (Red Sand)
- Magical Sorcery (Enchanted Book)
- Bubbles (Glow Ink Sac, Only Underwater)
- Effects only display when you are near a player-placed effect spawner.
- They have a 32-block radius, but can overlap to create bigger zones.
- You could overlap multiple effects, if, per say, you want Magical Snowy area.
- You can disable individual atmospheric effects PER PLAYER incase you don't like some, or they cause performance issues.
- Deleting them is simple...
- For everything except underwater bubbles, just light the block underneath on fire.
- For underwater bubbles, throw an
ink sac
at the bubbles to remove them.
Displaying available particles.
Place down an armor stand, get the item from one of the lists above, and toss it onto the armor stand.
Delete by lighting the block underneath on fire.
Bubbles are special, since you can't delete them using fire. Use ink sacs instead.
- You can disable individual atmospheric effects PER PLAYER incase you don't like some, or they cause performance issues.
- Use the
/trigger [effect] set [0 or 1]
command to toggle it. Setting it to 0 disables it, setting it to 1 re-enables it.- Toggle Falling Leaves:
/trigger ia_toggle_leaves set [0 or 1]
- Toggle Light Snowfall:
/trigger ia_toggle_snow set [0 or 1]
- Toggle Blizzard:
/trigger ia_toggle_blizz set [0 or 1]
- Toggle Ash:
/trigger ia_toggle_ash set [0 or 1]
- Toggle Sandy Breeze:
/trigger ia_toggle_sand set [0 or 1]
- Toggle Sandstorm:
/trigger ia_toggle_sdstrm set [0 or 1]
- Toggle Magical Sorcery:
/trigger ia_toggle_magic set [0 or 1]
- Toggle Bubbles:
You cannot toggle bubbles at the moment.
- Toggle Falling Leaves:
Uninstall the datapack with /function immersive_atmospheres:utility/uninstall
.