Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions src/module/providers/_module.js
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,7 @@ export { default as oseLanguageProvider } from "./ose.js";
export { default as pf1LanguageProvider } from "./pf1.js";
export { default as pf2eLanguageProvider } from "./pf2e.js";
export { default as sfrpgLanguageProvider } from "./sfrpg.js";
export { default as shadowdarkLanguageProvider } from "./shadowdark.js";
export { default as shadowrun5eLanguageProvider } from "./shadowrun5e.js";
export { default as splittermondLanguageProvider } from "./splittermond.js";
export { default as sw5eLanguageProvider } from "./sw5e.js";
Expand Down
101 changes: 101 additions & 0 deletions src/module/providers/shadowdark.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,101 @@
import LanguageProvider from "./templates/Base.js";

export default class shadowdarkLanguageProvider extends LanguageProvider {
languages = {
celestial: {
label: "Celestial",
font: "Celestial",
},
common: {
label: "Common",
font: "Thorass",
},
diabolic: {
label: "Diabolic",
font: "Barazhad",
},
draconic: {
label: "Draconic",
font: "Dragon Alphabet",
},
dwarvish: {
label: "Dwarvish",
font: "Floki",
},
elvish: {
label: "Elvish",
font: "Espruar",
},
giant: {
label: "Giant",
font: "Davek",
},
goblin: {
label: "Goblin",
font: "Iokharic",
},
merran: {
label: "Merran",
font: "High Drowic",
},
orcish: {
label: "Orcish",
font: "Dethek",
},
primordial: {
label: "Primordial",
font: "Infernal",
},
reptilian: {
label: "Reptilian",
font: "Thassilonian",
},
sylvan: {
label: "Sylvan",
font: "Rellanic",
},
thanian: {
label: "Thanian",
font: "Olde Thorass",
},
};

// required to load compendium languages
requiresReady = true;

async getLanguages() {
if (this.replaceLanguages) {
this.languages = {};
return;
}
const languagesSetting = game.settings.get("polyglot", "Languages");
// eslint-disable-next-line no-undef
const languages = await shadowdark.compendiums.languages();
languages.map((i) => i.name).forEach((lang) => {
const langIndex = lang.slugify();
this.languages[langIndex] = {
label: lang,
font: languagesSetting[langIndex]?.font || this.languages[langIndex]?.font || this.defaultFont,
rng: languagesSetting[langIndex]?.rng ?? "default",
};
});
}

getUserLanguages(actor) {
let knownLanguages = new Set();
let literateLanguages = new Set();
const actorLanguages = actor.system?.languages;
if (actorLanguages) {
for (let lang of actorLanguages) {
// eslint-disable-next-line no-undef
let langObj = fromUuidSync(lang);
knownLanguages.add(langObj.name.slugify());
}
}
return [knownLanguages, literateLanguages];
}

getSystemDefaultLanguage() {
return "common";
}
}