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Addition of card draw windows and rewrite to using the fflogs v2 api

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@meldontaragon meldontaragon released this 26 Jan 22:32
243713a
Merge pull request #1 from meldontaragon/api-v2

- Moves all API requests to V2 of the FFLogs API
- Moves tick/dot damage calculations to an initial summing function which sums all damage done as the result of a cast at a given timestamp and stores the total damage as a new event ('snapshotdamage') at that timestamp
- Damage information is now stored as a Pandas DataFrame for simpler computation
- LimitBreak is no longer included in the active player list
- Addition of "Draw Events" which are Draw/Sleeve Draw/Divination casts and are used to split up possible windows for playing cards
- New function to search a large window for damage done in smaller burst windows within this (for example, a window between card draws can be searched for the optimal time to play a card that lasts 15s)