Skip to content

Unused artifact code for future updates #29

Unused artifact code for future updates

Unused artifact code for future updates #29

Triggered via push August 17, 2023 13:19
Status Success
Total duration 49s
Artifacts 1

build.yml

on: push
Fit to window
Zoom out
Zoom in

Annotations

11 warnings
build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/upload-artifact@v2.2.4. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build: Util/TowerUtil.cs#L57
Possible null reference return.
build: Util/DifficultyUtil.cs#L17
Possible null reference return.
build: Panels/RoguePanel.cs#L9
Non-nullable field 'rect' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build: Panels/RoguePanel.cs#L10
Non-nullable field 'game' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build: Panels/RoguePanel.cs#L11
Non-nullable field 'panel' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build: Gamemodes/Roguemode.cs#L20
Non-nullable property 'baseGameModeModel' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: Gamemodes/Roguemode.cs#L21
Non-nullable property 'baseGameModel' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build: Util/TowerUtil.cs#L57
Possible null reference return.
build: Util/DifficultyUtil.cs#L17
Possible null reference return.
build: Panels/RoguePanel.cs#L9
Non-nullable field 'rect' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.

Artifacts

Produced during runtime
Name Size
BTD6Rogue.dll Expired
585 KB