Merge pull request #15 from Jonyboylovespie/master #35
Annotations
13 warnings
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "BTD6Rogue.dll".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: dawidd6/action-download-artifact@v2, robinraju/release-downloader@v1.4, actions/setup-dotnet@v2, actions/upload-artifact@v2.2.4. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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The following actions uses node12 which is deprecated and will be forced to run on node16: actions/upload-artifact@v2.2.4. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build:
Util/TowerUtil.cs#L57
Possible null reference return.
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Build:
Util/DifficultyUtil.cs#L17
Possible null reference return.
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Build:
Gamemodes/Roguemode.cs#L20
Non-nullable property 'baseGameModeModel' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build:
Gamemodes/Roguemode.cs#L21
Non-nullable property 'baseGameModel' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build:
Panels/RoguePanel.cs#L9
Non-nullable field 'rect' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build:
Panels/RoguePanel.cs#L10
Non-nullable field 'game' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build:
Panels/RoguePanel.cs#L11
Non-nullable field 'panel' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build:
Util/TowerUtil.cs#L57
Possible null reference return.
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Build:
Util/DifficultyUtil.cs#L17
Possible null reference return.
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Build:
Gamemodes/Roguemode.cs#L20
Non-nullable property 'baseGameModeModel' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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