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michaelkolesidis/beachy-beachy-ball

Beachy Beachy Ball Logo

Features

Technologies

The core technologies used are JavaScript and WebGL. The following libraries and tools are used:

Name License Description
React MIT Component-based, front-end interface library
Three.js MIT 3D graphics API for the web, based on WebGL
React Three Fiber MIT A React renderer for Three.js
Drei MIT Useful helpers for React Three Fiber
Zustand MIT State management
Vite MIT Frontend development tooling

Screenshots

Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot

Roadmap

Gameplay and Rules

The player controls a beach ball, and has to hit the star at the end of the level in order to win, while avoiding a variety of obstacles. If the ball falls off the level, the game restarts with the ball in its initial position.

Controls

Button(s) Action
←↑→↓ or WASD Move
Space Jump
Enter Start game (on main menu)
M Mute/Unmute
R Restart
P Show performance stats
Esc Toggle menu modal (in game)

Software Used

A non-exhaustive list of all the software that was used during the development of Beachy Beachy Ball.

  • Visual Studio Code
  • Figma
  • Blender
  • Adobe Photoshop
  • Inkscape
  • Google Chrome
  • Microsoft Edge
  • Mozilla Firefox

Assets

All the assets used (3D models, images etc.) are either using Creative Commons / Public Domain or they were created by me.

💖 Support the Project

Thank you so much for your interest in my project! If you want to go a step further and support my open source work, buy me a coffee:

Buy Me a Coffee at ko-fi.com

License

Copyright (c) 2023 Michael Kolesidis
Licensed under the GNU Affero General Public License v3.0.