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A Mario and Luigi game coded using Java that uses multithreading, sockets, and client-server technology. Created for the CPRG311: Advanced Object-Oriented Programming class at SAIT.

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michaelmamuric/MarioAndLuigi_ClientServerGame

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Mario and Luigi Dash is a two-player game. The goal is simple: reach the finish line before your opponent.

This program was written in Java, and uses sockets and multithreading learned in the CPRG311: Advanced Object-Oriented Programming class at SAIT Polytechnic. This game also allows the two players to chat with each other before, during, and after the game.

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A Mario and Luigi game coded using Java that uses multithreading, sockets, and client-server technology. Created for the CPRG311: Advanced Object-Oriented Programming class at SAIT.

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