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Prisoner's Dilemma game engine implemented using Cats Free Monad and Freestyle

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Free Prisoners

An application built on top of Free Monad in Cats. It shows how Free can be used to create pure DSLs, side-effecting interpreters and how to use those things together.

The example implements a way to play Prisoner's Dilemma in several modes:

Running local games

  1. sbt "runMain com.michalplachta.freeprisoners.apps.HotSeatGame" - to run Hot Seat Game.
  2. sbt "runMain com.michalplachta.freeprisoners.apps.SinglePlayerGame" - to run Single Player Game.

Running Multiplayer Game with the Remote Server

RemoteServerInterpreter uses Akka Remoting (codename Artery).

To run Multiplayer Game you will need three separate sbt sessions:

  1. BIND_PORT=2552 sbt "runMain com.michalplachta.freeprisoners.apps.MultiplayerServer" - to run the server on specified server port,
  2. sbt "runMain com.michalplachta.freeprisoners.apps.MultiplayerGame" - to run the first player session,
  3. sbt "runMain com.michalplachta.freeprisoners.apps.MultiplayerGame" - to run the second player session.

See application.conf for more details about the configuration of all 3 actor systems.

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Prisoner's Dilemma game engine implemented using Cats Free Monad and Freestyle

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