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February 7, 2018
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walbourn committed Feb 7, 2018
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11 changes: 8 additions & 3 deletions Readme.txt
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Expand Up @@ -4,7 +4,7 @@ DirectXTK - the DirectX Tool Kit for DirectX 11

Copyright (c) Microsoft Corporation. All rights reserved.

December 13, 2017
February 7, 2018

This package contains the "DirectX Tool Kit", a collection of helper classes for
writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 10,
Expand All @@ -14,8 +14,8 @@ Windows Vista Service Pack 2 Direct3D 11.0 applications.

This code is designed to build with Visual Studio 2013 Update 5, Visual Studio 2015 Update 3,
or Visual Studio 2017. It is recommended that you make use of VS 2015 Update 3, Windows Tools
1.4.1, and the Windows 10 Anniversary Update SDK (14393) or VS 2017 with the Windows 10
Fall Creators Update SDK (16299).
1.4.1, and the Windows 10 Anniversary Update SDK (14393) or VS 2017 (15.5 update) with the
Windows 10 Fall Creators Update SDK (16299).

These components are designed to work without requiring any content from the DirectX SDK. For details,
see "Where is the DirectX SDK?" <http://msdn.microsoft.com/en-us/library/ee663275.aspx>.
Expand Down Expand Up @@ -92,6 +92,11 @@ RELEASE NOTES
RELEASE HISTORY
---------------

February 7, 2018
Mouse fix for cursor behavior when using Remote Desktop for Win32
Updated for a few more VS 2017 warnings
Code cleanup

December 13, 2017
PBREffect and DebugEffect added
NormalMapEffect no longer requires or uses explicit vertex tangents
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