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Added project files for Windows Phone 8
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ShawnHargreaves_cp
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ShawnHargreaves_cp
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Oct 30, 2012
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Express 2012 for Windows Phone | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTK_WindowsPhone8", "DirectXTK_WindowsPhone8.vcxproj", "{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|ARM = Debug|ARM | ||
Debug|Win32 = Debug|Win32 | ||
Release|ARM = Release|ARM | ||
Release|Win32 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|ARM.ActiveCfg = Debug|ARM | ||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|ARM.Build.0 = Debug|ARM | ||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|Win32.ActiveCfg = Debug|Win32 | ||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|Win32.Build.0 = Debug|Win32 | ||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|ARM.ActiveCfg = Release|ARM | ||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|ARM.Build.0 = Release|ARM | ||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|Win32.ActiveCfg = Release|Win32 | ||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|Win32.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Debug|ARM"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>ARM</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|ARM"> | ||
<Configuration>Release</Configuration> | ||
<Platform>ARM</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="Inc\CommonStates.h" /> | ||
<ClInclude Include="Inc\DDSTextureLoader.h" /> | ||
<ClInclude Include="Inc\Effects.h" /> | ||
<ClInclude Include="Inc\GeometricPrimitive.h" /> | ||
<ClInclude Include="Inc\ScreenGrab.h" /> | ||
<ClInclude Include="Inc\SpriteBatch.h" /> | ||
<ClInclude Include="Inc\PrimitiveBatch.h" /> | ||
<ClInclude Include="Inc\SpriteFont.h" /> | ||
<ClInclude Include="Inc\VertexTypes.h" /> | ||
<ClInclude Include="Src\AlignedNew.h" /> | ||
<ClInclude Include="Src\Bezier.h" /> | ||
<ClInclude Include="Src\ConstantBuffer.h" /> | ||
<ClInclude Include="Src\BinaryReader.h" /> | ||
<ClInclude Include="Src\DemandCreate.h" /> | ||
<ClInclude Include="Src\EffectCommon.h" /> | ||
<ClInclude Include="Src\pch.h" /> | ||
<ClInclude Include="Src\PlatformHelpers.h" /> | ||
<ClInclude Include="Src\SharedResourcePool.h" /> | ||
<ClInclude Include="Src\DDS.h" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="Src\AlphaTestEffect.cpp" /> | ||
<ClCompile Include="Src\BasicEffect.cpp" /> | ||
<ClCompile Include="Src\CommonStates.cpp" /> | ||
<ClCompile Include="Src\DDSTextureLoader.cpp" /> | ||
<ClCompile Include="Src\DualTextureEffect.cpp" /> | ||
<ClCompile Include="Src\EffectCommon.cpp" /> | ||
<ClCompile Include="Src\BinaryReader.cpp" /> | ||
<ClCompile Include="Src\EnvironmentMapEffect.cpp" /> | ||
<ClCompile Include="Src\GeometricPrimitive.cpp" /> | ||
<ClCompile Include="Src\pch.cpp"> | ||
<PrecompiledHeader>Create</PrecompiledHeader> | ||
</ClCompile> | ||
<ClCompile Include="Src\ScreenGrab.cpp" /> | ||
<ClCompile Include="Src\SkinnedEffect.cpp" /> | ||
<ClCompile Include="Src\SpriteBatch.cpp" /> | ||
<ClCompile Include="Src\PrimitiveBatch.cpp" /> | ||
<ClCompile Include="Src\SpriteFont.cpp" /> | ||
<ClCompile Include="Src\VertexTypes.cpp" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="Readme.txt" /> | ||
<None Include="Src\Shaders\Common.fxh" /> | ||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_PSAlphaTestEqNe.inc" /> | ||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_PSAlphaTestEqNeNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_PSAlphaTestLtGt.inc" /> | ||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_PSAlphaTestLtGtNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_VSAlphaTest.inc" /> | ||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_VSAlphaTestNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_VSAlphaTestVc.inc" /> | ||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_VSAlphaTestVcNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasic.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicPixelLighting.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicPixelLightingTx.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicTx.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicTxNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicVertexLighting.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicVertexLightingNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicVertexLightingTx.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicVertexLightingTxNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasic.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLight.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightTx.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightTxVc.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightVc.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLighting.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingTx.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingTxVc.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingVc.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicTx.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicTxNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicTxVc.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicTxVcNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVc.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVcNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLighting.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingTx.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingTxVc.inc" /> | ||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingVc.inc" /> | ||
<None Include="Src\Shaders\Compiled\DualTextureEffect_PSDualTexture.inc" /> | ||
<None Include="Src\Shaders\Compiled\DualTextureEffect_PSDualTextureNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\DualTextureEffect_VSDualTexture.inc" /> | ||
<None Include="Src\Shaders\Compiled\DualTextureEffect_VSDualTextureNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\DualTextureEffect_VSDualTextureVc.inc" /> | ||
<None Include="Src\Shaders\Compiled\DualTextureEffect_VSDualTextureVcNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMap.inc" /> | ||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapSpecular.inc" /> | ||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapSpecularNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMap.inc" /> | ||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapFresnel.inc" /> | ||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapOneLight.inc" /> | ||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapOneLightFresnel.inc" /> | ||
<None Include="Src\Shaders\Compiled\SkinnedEffect_PSSkinnedPixelLighting.inc" /> | ||
<None Include="Src\Shaders\Compiled\SkinnedEffect_PSSkinnedVertexLighting.inc" /> | ||
<None Include="Src\Shaders\Compiled\SkinnedEffect_PSSkinnedVertexLightingNoFog.inc" /> | ||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightFourBones.inc" /> | ||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightOneBone.inc" /> | ||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightTwoBones.inc" /> | ||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingFourBones.inc" /> | ||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingOneBone.inc" /> | ||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingTwoBones.inc" /> | ||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingFourBones.inc" /> | ||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingOneBone.inc" /> | ||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingTwoBones.inc" /> | ||
<None Include="Src\Shaders\Compiled\SpriteEffect_SpritePixelShader.inc" /> | ||
<None Include="Src\Shaders\Compiled\SpriteEffect_SpriteVertexShader.inc" /> | ||
<None Include="Src\Shaders\CompileShaders.cmd" /> | ||
<None Include="Src\Shaders\Lighting.fxh" /> | ||
<None Include="Src\Shaders\SpriteEffect.fx" /> | ||
<None Include="Src\Shaders\Structures.fxh" /> | ||
<None Include="Src\TeapotData.inc" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="Src\Shaders\BasicEffect.fx"> | ||
<FileType>Document</FileType> | ||
</None> | ||
<None Include="Src\Shaders\AlphaTestEffect.fx"> | ||
<FileType>Document</FileType> | ||
</None> | ||
<None Include="Src\Shaders\DualTextureEffect.fx"> | ||
<FileType>Document</FileType> | ||
</None> | ||
<None Include="Src\Shaders\EnvironmentMapEffect.fx"> | ||
<FileType>Document</FileType> | ||
</None> | ||
<None Include="Src\Shaders\SkinnedEffect.fx"> | ||
<FileType>Document</FileType> | ||
</None> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<ProjectGuid>{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}</ProjectGuid> | ||
<RootNamespace>DirectXTK</RootNamespace> | ||
<DefaultLanguage>en-US</DefaultLanguage> | ||
<VCTargetsPath Condition="'$(VCTargetsPath11)' != '' and '$(VSVersion)' == '' and '$(VisualStudioVersion)' == ''">$(VCTargetsPath11)</VCTargetsPath> | ||
<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion> | ||
<TargetPlatformIdentifier>Windows Phone</TargetPlatformIdentifier> | ||
<TargetPlatformVersion>8.0</TargetPlatformVersion> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||
<ConfigurationType>StaticLibrary</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v110_wp80</PlatformToolset> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration"> | ||
<ConfigurationType>StaticLibrary</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v110_wp80</PlatformToolset> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<ConfigurationType>StaticLibrary</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<PlatformToolset>v110_wp80</PlatformToolset> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration"> | ||
<ConfigurationType>StaticLibrary</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<PlatformToolset>v110_wp80</PlatformToolset> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="PropertySheets"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup> | ||
<GenerateManifest>false</GenerateManifest> | ||
<TargetName>DirectXTK</TargetName> | ||
<OutDir>Bin\WindowsPhone8\$(Platform)\$(Configuration)\</OutDir> | ||
<IntDir>Bin\WindowsPhone8\$(Platform)\$(Configuration)\</IntDir> | ||
</PropertyGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<PreprocessorDefinitions>_LIB;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<Optimization>Disabled</Optimization> | ||
</ClCompile> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<ClCompile> | ||
<PreprocessorDefinitions>_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<Optimization>MaxSpeed</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
</ClCompile> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'"> | ||
<ClCompile> | ||
<PreprocessorDefinitions>_LIB;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<Optimization>Disabled</Optimization> | ||
</ClCompile> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'"> | ||
<ClCompile> | ||
<PreprocessorDefinitions>_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<Optimization>MaxSpeed</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
</ClCompile> | ||
</ItemDefinitionGroup> | ||
<ItemDefinitionGroup> | ||
<ClCompile> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> | ||
<AdditionalIncludeDirectories>$(ProjectDir)Inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | ||
<WarningLevel>Level3</WarningLevel> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsPhone\v$(TargetPlatformVersion)\Microsoft.Cpp.WindowsPhone.$(TargetPlatformVersion).targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
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