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October 2, 2012

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@walbourn walbourn released this 14 Apr 18:28
  • Added ScreenGrab module
  • Added CreateGeoSphere for drawing a geodesic sphere
  • Put DDSTextureLoader and WICTextureLoader into the DirectX C++ namespace
  • Renamed project files for better naming consistency
  • Updated WICTextureLoader for Windows 8 96bpp floating-point formats
  • Win32 desktop projects updated to use Windows Vista (0x0600) rather than Windows 7 (0x0601) APIs
  • Tweaked SpriteBatch.cpp to workaround ARM NEON compiler codegen bug