Get started with the Microsoft Graph Models SDK for ObjectiveC by integrating it into your iOS and MacOS applications!
You can use CocoaPods to remain up to date with our latest version. Include the following line in your podfile:
pod 'MSGraphClientModels'
You can also chose to use Carthage for package management.
-
Install Carthage on your Mac using a download from their website or if using Homebrew
brew install carthage
. -
You must create a
Cartfile
that lists the MSGraphClientSDK library for this project on Github.
github "microsoftgraph/msgraph-sdk-objc-models" "master"
-
Run
carthage update
. This will fetch dependencies into aCarthage/Checkouts
folder, then build the MSGraphClientModels library. -
On your application target's “General” settings tab, in the “Linked Frameworks and Libraries” section, drag and drop the
MSGraphClientModels.framework
from theCarthage/Build
folder on disk. -
On your application target's “Build Phases” settings tab, click the “+” icon and choose “New Run Script Phase”. Create a Run Script in which you specify your shell (ex:
/bin/sh
), add the following contents to the script area below the shell:
/usr/local/bin/carthage copy-frameworks
and add the paths to the frameworks you want to use under “Input Files”, e.g.:
$(SRCROOT)/Carthage/Build/iOS/MSGraphClientModels.framework
This script works around an App Store submission bug triggered by universal binaries and ensures that necessary bitcode-related files and dSYMs are copied when archiving.
With the debug information copied into the built products directory, Xcode will be able to symbolicate the stack trace whenever you stop at a breakpoint. This will also enable you to step through third-party code in the debugger.
When archiving your application for submission to the App Store or TestFlight, Xcode will also copy these files into the dSYMs subdirectory of your application’s .xcarchive
bundle.
While de-serializing the data, you just call initializer of the appropriate model class with the relevant data.
For example, MSGraphUser object can be initialized in following manner:
NSError *error;
MSGraphUser *user = [[MSGraphUser alloc] initWithData:data error:&error];
And to get serialized data, you need to call getSerializedData on the model instance.
For example, you can get serialized data from a user object in following manner:
NSData *userData = [user getSerializedDataWithError:&error];