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@migueldeicaza migueldeicaza released this 02 Dec 16:48
· 255 commits to main since this release
  • All methods that have default arguments in Godot, now have default
    arguments in SwiftGodot - there are no longer any exceptions (Miguel)

  • Fix the PropInfo that is generated for exported function parameters
    and returns, to produce better live documentation in Godot (Estevan
    Hernandez)

  • Diagnostics: Assert in class initialization, to indicate that you
    have not registered the class for use (@pcbeard, Miguel)

  • GD.printDebug helper method that prints into the Godot debug window
    the line and number of the error, similar to the function in
    GDScript (Estevan)

  • Locking of internal tables, to allow Swift/Godot objects to be
    properly tracked in multi-threaded environments (Miguel)