This is a very simple "server" that doesn't do much other than show how the SDK works in C++.
It will
- Setup the Agones SDK
- Call
SDK::Ready()
to register that it is ready with Agones. - Every 10 seconds, write a log saying "Hi! I'm a Game Server"
- After 60 seconds, call
SDK::Shutdown()
to shut the server down.
Depends on the sdks/cpp
SDK and its dependencies have been compiled and installed.