Dungeon Smasher is an aim training game in which you have to defend yourself against incoming monsters by accurately clicking on them.
The game includes:
- The menu
- Highscore
- Bestiary with monsters containing images and statistics of individual opponents
- Book of authors
- Selection of the difficulty level
- Different appearance of maps and enemies depending on the selected level
- Randomly generated substrate
- Real-time counting points
- Increasing difficulty level with more points
- Killscreen where we can see our result and choose to save it
- Ingame sound
Art made by: Krishna Palacio