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One of a series of long-running audiovisual installation works created in Unity.

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Results Unknown (2020)

Long-running audiovisual simulation.

Results Unknown

One of a series of long-running audiovisual installation works I created in Unity. Born out of a study in rotation and linear interpolation that was started in 2018. Remastered to use the high-definition render pipeline.

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One of a series of long-running audiovisual installation works created in Unity.

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