This mod adds new kind of trees, that looks more naturally grow
Create naturally-growing trees from any material, Place one of the trees
blocks.
The tree will start growing immediately.
Foreground: stone and wooden fence, Background: Bone and ethereal mushroom
This mod added trees that looks like naturally grow, it only provides the nodes, but does not spawn by itselft any one at mapgen.
Blocks are:
trees:tree
- customizable growth pattern/materialstrees:aspentree
- roughtly equivalent to the default aspen treetrees:pinetree
- approximate size/shape of default pine tree. The growth algorithm is best suited to deciduous tres, so it doesn't resemble the default version very welltrees:jungletree
- closely resembles the default jungle tree; can be as tall as an emergent jungle treetrees:appletree
- a larger and more realistic apple treetrees:acaciatree
- roughtly equivalent to the default acacia tree. Again, the growth algorithm does not work as well for this one
/trunkmat
- the trunks of all future trees grown fromtrees:tree
will be made of the currently wielded block/leafmat
- the leaves of all future trees grown fromtrees:tree
will be made of the currently wielded block/treespec <height> <trunk height> <branch length>
- all future trees grown fromtrees:tree
will have an overall height of blocks, branches starting above blocks and branches up to blocks long.
Any of these values may be made negative to randomize the value near the given value; e.g. /treespec -30 5 10
will cause future trees to be a random height near 30 blocks
Customizations are per user and persist across logins.
This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/.
New code is mckaygerhard
The original work was made by https://github.com/ac-minetest/rnd_trees rnd1 and this just merged some commits from max davis of https://github.com/Max-Davy/rnd_trees