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Releases: missioncommand/mil-sym-js

mil-sym-js release v0.3.39 RC1

16 Jan 21:50
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Pre-release

This is being put out as a release candidate as minimal testing has been done as this is still a dead project.

-Fixed modifier definitions for FLOT, CFL, RFL.
-added outline support for method renderSPTG (thanks kicha)
-SVGTextInfo, added missing getTextBounds function
-SinglePointSVGRenderer, adjusted scaling of Single Point Tactical Graphics when KeepUnitRatio == true. It should be closer to the scaling in SinglePointRenderer.
-fixed color setters in RendererSettings (thanks kicha)
-fix error on non latin symbols & null checks (thanks Sergey)
-allow user to override 'N' modifier and make it something other than ENY (thanks kicha)
-icons representing multipoints can now be outlined
-Line of Contact rendering fixes
-Limited Access Area modifier fixes

mil-sym-js release v0.3.37

08 Apr 15:38
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Direction of Movement branches off of HQ Staff when present

mil-sym-js release v0.3.36

19 Mar 11:32
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mil-sym-js release v0.3.35

15 Mar 12:38
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Added GeoPixelConversion3D.js to release. (issue #33)

mil-sym-js release v0.3.34

07 Jan 13:50
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-Fixed a bug when using 2525B as an override value for multipoints
-Obstacle Effect Turn (G*MPOET---****X) (2525C) has been updated so that point 1 is the arrowhead as per 2525C. The 2525B version remains unchanged (point 2 is the arrowhead, point 1 is the tail).
-Cleaned up some symbology that only appears in one standard and not the other.

mil-sym-js release v0.3.33

14 Sep 19:39
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Fixes for screen guard and cover. Now the segments that end in the middle will point to pt1 which represents the middle of the line segment. Before they were not ending / pointing to the middle when rotated. (Thanks Josh Tharp)
This fix is for the 3 point version of this symbol.

mil-sym-js release v0.3.32

16 Mar 20:31
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  • #29 Fix for: If 2525B is not loaded, getBasicSymbolID errors out when called with no symStd parameter

mil-sym-js release v0.3.31

14 Mar 18:34
1b42051
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-MilStdIconRenderer renders a too-large image for some hostile action points #27
-updated default fill colors for units to the "light" setting defined in Table XIII in Mil-Std 2525C (17 November 2008), section 5.7.2. If you liked the old colors or prefer different default, you can still define those via RendererSettings.
(i.e. RendererSettings.setFriendlyUnitFillColor(new armyc2.c2sd.renderer.utilities.Color (128, 224, 255)))

mil-sym-js release v0.3.30

30 Jan 21:29
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  • port fix for an issue where the delay graphic's curve would reverse when it was not supposed to
  • #24 -Allow-the-setting-of-he-preferred-affiliation-colors
  • Added single point version of WO-DIDID---L--- (WO-DIDID--P----), I believe it was intended to be a single point graphic
  • updated modifier checks for units for SVG rendering to make sure units aren't rendered with modifiers they don't have.
  • fixed echelon rendering for SOF. (SF)

mil-sym-js release v0.3.29

04 Dec 14:53
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-fix for: getBasicSymbolID returns incorrect value
missioncommand/mil-sym-java#80
-Added get/SetTwoLabelOnly() to limit repeating modifiers on multipoint graphics issue #20
-more strict with not displaying modifiers that a unit type doesn't have issue #23
-display modifiers (like mobility) will match the line color of the unit rather than always being black.