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More rebranding
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mldchan committed Dec 30, 2024
1 parent bb4c3e7 commit 98ac8a2
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Showing 2 changed files with 27 additions and 41 deletions.
62 changes: 24 additions & 38 deletions MSCLoader/MSCLoader/MSCLoader.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -43,50 +43,38 @@
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp" Condition="!$(DefineConstants.Contains('Mini'))">
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
<Reference Include="Assembly-CSharp">
<HintPath>A:\SteamLibrary\steamapps\common\My Summer Car\mysummercar_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass" Condition="!$(DefineConstants.Contains('Mini'))">
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
<Private>False</Private>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>A:\SteamLibrary\steamapps\common\My Summer Car\mysummercar_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="cInput" Condition="!$(DefineConstants.Contains('Mini'))">
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\cInput.dll</HintPath>
<Reference Include="cInput">
<HintPath>A:\SteamLibrary\steamapps\common\My Summer Car\mysummercar_Data\Managed\cInput.dll</HintPath>
</Reference>
<Reference Include="ES2, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL" Condition="!$(DefineConstants.Contains('Mini'))">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\ES2.dll</HintPath>
<Private>False</Private>
<Reference Include="ES2">
<HintPath>A:\SteamLibrary\steamapps\common\My Summer Car\mysummercar_Data\Managed\ES2.dll</HintPath>
</Reference>
<Reference Include="INIFileParser" Condition="!$(DefineConstants.Contains('Mini'))">
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\INIFileParser.dll</HintPath>
<Private>False</Private>
<Reference Include="INIFileParser">
<HintPath>A:\SteamLibrary\steamapps\common\My Summer Car\mysummercar_Data\Managed\INIFileParser.dll</HintPath>
</Reference>
<Reference Include="Ionic.Zip" Condition="!$(DefineConstants.Contains('Mini'))">
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Ionic.Zip.dll</HintPath>
<Private>False</Private>
<Reference Include="Ionic.Zip">
<HintPath>A:\SteamLibrary\steamapps\common\My Summer Car\mysummercar_Data\Managed\Ionic.Zip.dll</HintPath>
</Reference>
<Reference Include="NAudio" Condition="!$(DefineConstants.Contains('Mini'))">
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\NAudio.dll</HintPath>
<Private>False</Private>
<Reference Include="NAudio">
<HintPath>A:\SteamLibrary\steamapps\common\My Summer Car\mysummercar_Data\Managed\NAudio.dll</HintPath>
</Reference>
<Reference Include="NAudio.Flac" Condition="!$(DefineConstants.Contains('Mini'))">
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\NAudio.Flac.dll</HintPath>
<Private>False</Private>
<Reference Include="NAudio.Flac">
<HintPath>A:\SteamLibrary\steamapps\common\My Summer Car\mysummercar_Data\Managed\NAudio.Flac.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json" Condition="!$(DefineConstants.Contains('Mini'))">
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\Newtonsoft.Json.dll</HintPath>
<Private>False</Private>
<Reference Include="Newtonsoft.Json">
<HintPath>A:\SteamLibrary\steamapps\common\My Summer Car\mysummercar_Data\Managed\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="NVorbis, Version=0.8.4.0, Culture=neutral, processorArchitecture=MSIL" Condition="!$(DefineConstants.Contains('Mini'))">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\NVorbis.dll</HintPath>
<Private>False</Private>
<Reference Include="NVorbis">
<HintPath>A:\SteamLibrary\steamapps\common\My Summer Car\mysummercar_Data\Managed\NVorbis.dll</HintPath>
</Reference>
<Reference Include="PlayMaker" Condition="!$(DefineConstants.Contains('Mini'))">
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\PlayMaker.dll</HintPath>
<Private>False</Private>
<Reference Include="PlayMaker">
<HintPath>A:\SteamLibrary\steamapps\common\My Summer Car\mysummercar_Data\Managed\PlayMaker.dll</HintPath>
</Reference>
<Reference Include="System">
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\System.dll</HintPath>
Expand All @@ -101,12 +89,10 @@
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\System.Xml.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
<HintPath>A:\SteamLibrary\steamapps\common\My Summer Car\mysummercar_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\..\..\..\..\Steam\steamapps\common\My Summer Car\mysummercar_Data\Managed\UnityEngine.UI.dll</HintPath>
<Private>False</Private>
<HintPath>A:\SteamLibrary\steamapps\common\My Summer Car\mysummercar_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
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6 changes: 3 additions & 3 deletions MSCLoader/MSCLoader/ModConsole.cs
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ private void Mod_Settings()
{
Settings.ModSettings(this);
consoleKey = Keybind.Add(this, "Open", "<color=lime>Open console key combination</color>", KeyCode.BackQuote);
Settings.AddHeader("MSCLoader info", Color.black);
Settings.AddHeader("FreeLoader info", Color.black);
versionText = Settings.AddText($"<color=lime>FreeLoader {ModLoader.FreeLoader_Ver} build {ModLoader.Instance.currentBuild}</color>");
Settings.AddHeader("Console Settings");
Settings.AddText("Basic settings for console");
Expand All @@ -61,11 +61,11 @@ internal static void RefreshMainSettingsData()
{
if (ModLoader.Instance.newBuild > ModLoader.Instance.currentBuild)
{
versionText.SetValue($"<color=orange>MSCLoader {ModLoader.FreeLoader_Ver} build {ModLoader.Instance.currentBuild}</color> -> <color=lime>MSCLoader {ModLoader.Instance.newVersion} build {ModLoader.Instance.newBuild}</color>");
versionText.SetValue($"<color=orange>FreeLoader {ModLoader.FreeLoader_Ver} build {ModLoader.Instance.currentBuild}</color> -> <color=lime>MSCLoader {ModLoader.Instance.newVersion} build {ModLoader.Instance.newBuild}</color>");
}
else
{
versionText.SetValue($"<color=lime>MSCLoader {ModLoader.FreeLoader_Ver} build {ModLoader.Instance.currentBuild}</color>");
versionText.SetValue($"<color=lime>FreeLoader {ModLoader.FreeLoader_Ver} build {ModLoader.Instance.currentBuild}</color>");
}
string sp = Path.Combine(ModLoader.SettingsFolder, Path.Combine("MSCLoader_Settings", "lastCheck"));
if (File.Exists(sp))
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