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release 1.7
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mmaldacker committed May 14, 2019
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# Release 1.7

* Added `SetType` to rigidbody
* Additional checks for texture and buffer copies
* Added compute and graphics pipeline cache
* Buffer not cleared on construction anymore
* Fix PCG exit condition
* Not loading surface for unit-tests
* Clear swapchains on startup
* Fix missing transferDst flag to swapchain images
* Documentation improvements
* vk_mem_alloc upgrade to 2.2.0
* Fix prefix scan compute shader constants
* Using spirv-cross version 2019-03-29
* Prefer discrete gpu when creating device
* Use static version of MoltenVK
* Added `ParticlePhi` method to WaterWorld
* Clear texture on construction only if device local memory
* Fix family queue index selection
* Minimum cmake requirements bumbed to 3.11 (because of FetchContent)
* Fixed high-dpi scaling for example
* Improved cmake install
* Improved dynamic loading of vulkan extension functions

# Release 1.6

* Improved API of command buffer and render command. All functions return `*this`.
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