The AudioEngine is a simple console application that provides real-time audio processing of Lua code generated by Vult. The AudioEngine acts as a server that can communicate with different clients.
For more information refer to the VultPlatform wiki.
This project is in early stages of development and it will evolve, therefore the API are unstable.
The AudioClient is intended to work with the (coming soon) AudioClient.
This application uses JUCE, therefore you need to have all the dependencies to build and use JUCE applications.
To build the project you have to follow theses steps.
$ mkdir build
$ cd build
$ cmake ../
$ make install
By default, the executable is installed in the source-directory/install.
When building for windows is recommended to use instead
$ cmake ../ -G "NMake Makefiles"
$ nmake install
This project uses: