Skip to content

monitio/leoht

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

15 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

A game/graphics engine being made with C++ and Raylib. (Work In Progress)

Compiling:

Windows 11 will be the only tested Windows version for now. (Windows 10 should also work just not supported as much or tested)

Linux hasn't been tested in Debian 12 only. (Debian 12 will be tested first when updated)

Windows:

Warning

This won't compile if you use a different path than C:/raylib for installing and putting Raylib in path.

  1. Clone this repo using: git clone https://github.com/monitio/leoht.git
  2. Download and install Raylib from raylib.com.
  3. Use the PATH tutorial but replace the program/folder it uses with C:/raylib/.
  4. Then do the PATH for C:/raylib/raylib and C:/raylib/raylib/src.
  5. Open the terminal in the folder Git created when cloning called leoht.
  6. Run the wcompile.py file with Python 3 by running: py wcompile.py
  7. Open the dist folder.
  8. Run the final finished executable normally called engine.exe.

Linux:

Tip

Try and install Python and Raylib through the official sources as much as possible. If your distro doesn't support official packages try look for the most trusted packages or ports from the original packages.

Warning

It is recommended to install Raylib to the default path, /usr/include, /usr/local/include or /opt/include. If it doesn't install to one of those paths then you will need to check where it is through your package manager or where you remember it installing to so you can provide the compile script a valid path. (step 5, error catching).

  1. Clone this repo using: git clone https://github.com/monitio/leoht.git
  2. Download and install Raylib from a package manager or use the compile guide.
  3. Open the terminal in the folder Git created when cloning called leoht.
  4. Run the lcompile.py file with Python 3 by running: python3 lcompile.py
  5. (error catching) The Python script will ask you what path you have for Raylib if it can't find it in the normal paths.
  6. Open the dist folder.
  7. Run the final finished executable normally called engine.

About

Game/graphics engine made with C++ and Raylib.

Resources

License

Stars

Watchers

Forks

Releases

No releases published