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raytracer

An OpenGL 2 Raytracer

NB That this project was created from a skeleton of objects for my class COSC363 - Computer Graphics. The skeleton - the base project without my additions - can be found in the skeleton directory.

Build with: g++ -Wall -o RayTracer *.cpp -lm -lGL -lGLU -lglut && ./RayTracer, making sure that you have OpenGL 2 (ew) installed. If you're using fish (or some other non-POSIX shell), use g++ -Wall -o RayTracer *.cpp -lm -lGL -lGLU -lglut; and ./RayTracer

This assignment received the a B+ grade, according to the spec laid out in spec.pdf

Here's a joke: How do graphics programmers keep their projects together?
They use GLEW!

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An OpenGL 2 Raytracer

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