golang wrapper for NVIDIA Management Library (NVML)
func ExampleNew() {
nvml, err := New("")
if err != nil {
panic(err)
}
defer nvml.Shutdown()
err = nvml.Init()
if err != nil {
panic(err)
}
driverVersion, err := nvml.SystemGetDriverVersion()
if err != nil {
panic(err)
}
log.Printf("Driver version:\t%s", driverVersion)
nvmlVersion, err := nvml.SystemGetNVMLVersion()
if err != nil {
panic(err)
}
log.Printf("NVML version:\t%s", nvmlVersion)
deviceCount, err := nvml.DeviceGetCount()
if err != nil {
panic(err)
}
for i := uint32(0); i < deviceCount; i++ {
handle, err := nvml.DeviceGetHandleByIndex(i)
if err != nil {
panic(err)
}
name, err := nvml.DeviceGetName(handle)
log.Printf("Product name:\t%s", name)
brand, err := nvml.DeviceGetBrand(handle)
if err != nil {
panic(err)
}
log.Printf("Product Brand:\t%s", brand)
uuid, err := nvml.DeviceGetUUID(handle)
if err != nil {
panic(err)
}
log.Printf("GPU UUID:\t\t%s", uuid)
fan, err := nvml.DeviceGetFanSpeed(handle)
if err != nil {
panic(err)
}
log.Printf("Fan Speed:\t\t%d", fan)
}
}
- Unit Queries
- Unit Commands
- Linux support