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A fun little SDF/DDA based renderer written in GLSL/C++

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Raymarcher

A fun little SDF/DDA based renderer written in GLSL/C++

Screenshots

Screenshot_20230629_160104 Screenshot_20230629_160217 Screenshot_20230629_160333

Building

The required libraries are SDL2, glbinding and glm. They need to be installed on your system in one way or another.

$ cmake -B build -S .
$ cmake --build build
$ ./build/raymarcher

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A fun little SDF/DDA based renderer written in GLSL/C++

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