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Utility for conversion of BMP images to Intellivision screen format
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nanochess/IntyColor
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IntyColor converter v1.2.0 Apr/15/2021 by Oscar Toledo Gutierrez. http://nanochess.org/ This utility converts BMP files to Intellivision graphics format, generates both assembly and IntyBASIC code. Usage: intycolor image.bmp image.asm [label] Creates image for use with assembler code intycolor -b [-n] [-p] [-i] image.bmp image.bas [label] Creates image for use with IntyBASIC code -n Removes stub code for display in IntyBASIC mode -p Uses PRINT in IntyBASIC mode -o20 Initial offset for cards is 20 (0-63 is valid) -m Tries to use MOBs for more than 2 colors per card -c Doesn't use constants.bas for -m option -i Generates BITMAP statements instead of DATA -i2 Generates BITMAP statements using X and . -r output.bmp Generate BMP report of conversion in file red = error, green = GRAM, yellow = GROM grey = MOB -g clue.txt Exact clues for -m, text file up to 8 lines: x,y,color[,x_zoom(1-2),y_zoom(1-4),0/1] The final 0/1 indicates 8x8 or 8x16; Suggestion: run with empty text file and option -r to see what cards require MOBs -x p/grom.bin Path and file for grom.bin, by default it searches in current path for grom.bin -fx Flip image along the X-coordinate (mirror) -fy Flip image along the Y-coordinate -a All 8x8 cards as continuous bitmap in output -e45d2 Replace color 4 with 5 and d with 2 before process, useful to recreate same image with other colors. -d Process image in chunks of 16 pixels high, useful to create MOB bitmaps. -v Process 8x8 cards in vertical direction first. Useful for horizontal scrolling bitmaps and -a option. -k4 Add 4 blank cards to generated data -kx4 Pad generated data to a multiple of 4 cards -q16 Define bitmaps in blocks of 16 cards (default) When not using music player in IntyBASIC, limit is 18. When using ECS music player in IntyBASIC, limit is 13. -t Tutorvision mode (GRAM supports 256 defined shapes) Only available for Color Stack mode. By default intycolor creates images for use with Intellivision Background/Foreground video format, you can use 8 primary colors and 16 background colors for each 8x8 block. Using the flag -s0123 creates images for use with Color Stack mode, the 0123 can be replaced with the sequence of colors you'll program in the Color Stack registers (hexadecimal 0-f) intycolor will warn you if your image cannot be represented by a real Intellivision If you add the plus sign (for example -s0000+) it will try to to replace solid 4x4 blocks with Colored Squares cards (allowing 4 colors per 8x8 block). It can use GROM characters if you provide grom.bin in current directory. It requires a BMP file of 8/24/32 bits, remember Intellivision screen is a fixed size of 160x96 pixels but this utility will accept any multiple of 8 pixels in any coordinate. The -a option is for working over monochrome bitmaps and generating a continous bitmap for scrolling with more than the limit of GRAM definitions (the program must define the bitmaps as the scrolling goes on).
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Utility for conversion of BMP images to Intellivision screen format
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