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rope config. hide watch widget if owning graph is not active
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IlgarLunin committed Nov 21, 2019
1 parent 2dacc32 commit e006427
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Showing 2 changed files with 120 additions and 4 deletions.
114 changes: 114 additions & 0 deletions .vscode/.ropeproject/config.py
Original file line number Diff line number Diff line change
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# The default ``config.py``
# flake8: noqa


def set_prefs(prefs):
"""This function is called before opening the project"""

# Specify which files and folders to ignore in the project.
# Changes to ignored resources are not added to the history and
# VCSs. Also they are not returned in `Project.get_files()`.
# Note that ``?`` and ``*`` match all characters but slashes.
# '*.pyc': matches 'test.pyc' and 'pkg/test.pyc'
# 'mod*.pyc': matches 'test/mod1.pyc' but not 'mod/1.pyc'
# '.svn': matches 'pkg/.svn' and all of its children
# 'build/*.o': matches 'build/lib.o' but not 'build/sub/lib.o'
# 'build//*.o': matches 'build/lib.o' and 'build/sub/lib.o'
prefs['ignored_resources'] = ['*.pyc', '*~', '.ropeproject',
'.hg', '.svn', '_svn', '.git', '.tox']

# Specifies which files should be considered python files. It is
# useful when you have scripts inside your project. Only files
# ending with ``.py`` are considered to be python files by
# default.
# prefs['python_files'] = ['*.py']

# Custom source folders: By default rope searches the project
# for finding source folders (folders that should be searched
# for finding modules). You can add paths to that list. Note
# that rope guesses project source folders correctly most of the
# time; use this if you have any problems.
# The folders should be relative to project root and use '/' for
# separating folders regardless of the platform rope is running on.
# 'src/my_source_folder' for instance.
# prefs.add('source_folders', 'src')

# You can extend python path for looking up modules
# prefs.add('python_path', '~/python/')

# Should rope save object information or not.
prefs['save_objectdb'] = True
prefs['compress_objectdb'] = False

# If `True`, rope analyzes each module when it is being saved.
prefs['automatic_soa'] = True
# The depth of calls to follow in static object analysis
prefs['soa_followed_calls'] = 0

# If `False` when running modules or unit tests "dynamic object
# analysis" is turned off. This makes them much faster.
prefs['perform_doa'] = True

# Rope can check the validity of its object DB when running.
prefs['validate_objectdb'] = True

# How many undos to hold?
prefs['max_history_items'] = 32

# Shows whether to save history across sessions.
prefs['save_history'] = True
prefs['compress_history'] = False

# Set the number spaces used for indenting. According to
# :PEP:`8`, it is best to use 4 spaces. Since most of rope's
# unit-tests use 4 spaces it is more reliable, too.
prefs['indent_size'] = 4

# Builtin and c-extension modules that are allowed to be imported
# and inspected by rope.
prefs['extension_modules'] = []

# Add all standard c-extensions to extension_modules list.
prefs['import_dynload_stdmods'] = True

# If `True` modules with syntax errors are considered to be empty.
# The default value is `False`; When `False` syntax errors raise
# `rope.base.exceptions.ModuleSyntaxError` exception.
prefs['ignore_syntax_errors'] = False

# If `True`, rope ignores unresolvable imports. Otherwise, they
# appear in the importing namespace.
prefs['ignore_bad_imports'] = False

# If `True`, rope will insert new module imports as
# `from <package> import <module>` by default.
prefs['prefer_module_from_imports'] = False

# If `True`, rope will transform a comma list of imports into
# multiple separate import statements when organizing
# imports.
prefs['split_imports'] = False

# If `True`, rope will remove all top-level import statements and
# reinsert them at the top of the module when making changes.
prefs['pull_imports_to_top'] = True

# If `True`, rope will sort imports alphabetically by module name instead
# of alphabetically by import statement, with from imports after normal
# imports.
prefs['sort_imports_alphabetically'] = False

# Location of implementation of
# rope.base.oi.type_hinting.interfaces.ITypeHintingFactory In general
# case, you don't have to change this value, unless you're an rope expert.
# Change this value to inject you own implementations of interfaces
# listed in module rope.base.oi.type_hinting.providers.interfaces
# For example, you can add you own providers for Django Models, or disable
# the search type-hinting in a class hierarchy, etc.
prefs['type_hinting_factory'] = (
'rope.base.oi.type_hinting.factory.default_type_hinting_factory')


def project_opened(project):
"""This function is called after opening the project"""
# Do whatever you like here!
10 changes: 6 additions & 4 deletions PyFlow/UI/Canvas/UIPinBase.py
Original file line number Diff line number Diff line change
Expand Up @@ -133,28 +133,30 @@ def toggleWatchValue(self):
self.watchWidget = WatchItem()
scene.addItem(self.watchWidget)
self.watchWidget.setZValue(NodeDefaults().Z_LAYER + 1)
self.updateWatchWidgetPosition()
self.updateWatchWidget()
self.updateWatchWidgetValue(self.currentData())

def path(self):
return self._rawPin.path()

def updateWatchWidgetPosition(self):
def updateWatchWidget(self):
if self.watchWidget is not None:
scenePos = self.sceneBoundingRect().bottomLeft() if self.direction == PinDirection.Input else self.sceneBoundingRect().bottomRight()
self.watchWidget.setPos(scenePos)
self.watchWidget.setVisible(self.owningNode().isVisible())

def updateWatchWidgetValue(self, *args, **kwargs):
if self.watchWidget is not None:
content = "Value: {0}".format(str(self.currentData()))
content += "\nStructure: {0}".format(self._rawPin.structureType.name)
if self.isAny:
content += "\nActive data type: {0}".format(self._rawPin.activeDataType)
content += "\nSuper: {0}".format(self._rawPin.super)
self.watchWidget.setPlainText(content)
self.updateWatchWidgetPosition()
self.updateWatchWidget()

def heartBeat(self):
self.updateWatchWidgetPosition()
self.updateWatchWidget()

def getInputWidgetVariant(self):
return self._rawPin.getInputWidgetVariant()
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