Releases: natecraddock/open-reckless-drivin
Releases · natecraddock/open-reckless-drivin
0.0
This release is mostly to mark progress. The game is not playable yet. I have successfully rewritten everything I did in C with Zig now, and it all works really well and is much more organized and readable. I have also spent some time reading the C sources for the next steps to understand what else needs to be done. Here is what does work (some of this is only run in tests):
- Loading the resource data into memory
- Decompressing resources
- Extracting entries from packed data
- Decrypting levels 4 through 10
- Generating new registration codes
- Parsing Macintosh QuickDraw images
- Parsing (but not reading from disk) preference files
- Initialization of the PRNG and sine table
See this issue to track progress on a playable level one!