A fun 2D terminal game built with C++.
The player has to dodge the incoming stream of obstacles. The player is spawned at the bottom of the playground or board. Obstacles would generate on top of the board and would start to come down to hit the player. Each obstacle would have some gaps. Player would have to take advantage of the gaps by pressing the Arrow Keys
and dodge the obstacles. The game is inspired by Pass The Blocks
This project has dependency on ncurses library for visual representation and cmake for compiling and running the project.
Game board or boundary is modifiable from the config.txt
file. Below are the things to remember while updating the config file.
- width/length ratio = 2 : 1. If width = 70, length = 35.
- 100 ≥ width ≥ 30
- Navigate to project directory and run
mkdir build && cd build
on terminal. - Run
cmake .. && make
. This will generate an executable insidebuild
folder namedDodgeTheBlocks
- Run
./DodgeTheBlocks
- A display will appear as below
- Press 'S' (not case-sensitive) to get in action or any key to terminate the program.
Once there's a collision everything halts. Please press any of the Arrow Keys
to get to the next screen.