Ears aims to be a convenient and easy to understand Rust interface over OpenAL.
It's designed first and foremost for game development, giving you easy access to complex functionality like HRTF, spatialization, and environmental effects with almost no configuration required.
Supports a wide variety of audio formats, including:
- Ogg Vorbis
- Microsoft WAV
- RAW PCM
- Lossless FLAC
- AIFF
For a full list please see the documentation for libsndfile here: http://www.mega-nerd.com/libsndfile/
You need to install OpenAL and libsndfile on your system.
sudo apt install libopenal-dev libsndfile1-dev
sudo dnf install openal-soft-devel libsndfile-devel
brew install openal-soft libsndfile
The easiest way to get up and running is using the GNU toolchain. So first check which toolchain is currently active:
rustup show
If the GNU toolchain is not active, you can either set it as the system wide default:
rustup default stable-gnu
Or set it per directory:
rustup override set stable-gnu
Then install MSYS2 according to the instructions. Be sure to
use the default installation folder (i.e. C:\msys32
or C:\msys64
), as currently
ears is hard coded to link against libraries in that location.
Then, run the following in the MSYS2 shell:
pacman -S mingw-w64-x86_64-libsndfile mingw-w64-x86_64-openal
Include ears
in your Cargo.toml
dependencies.
[dependencies]
ears = "0.8.0"
Playing a sound effect while simultaneously streaming music off disk is as simple as it gets.
extern crate ears;
use ears::{Music, Sound, AudioController};
fn main() {
let mut music = Music::new("your-music.ogg").unwrap();
music.play();
let mut sound = Sound::new("your-sound-effect.wav").unwrap();
sound.play();
while music.is_playing() || sound.is_playing() {};
}
cargo run --example basic
cargo run --example advanced
cargo run --example music
cargo run --example record
cargo run --example simple_player
cargo run --example threads
cargo run --example direct_channel