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Now building with SDK r15. Many changes to Examples. Probably not com…
…piling due to recent GLES2 changes.
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Nicolas Gramlich
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Nov 2, 2011
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<?xml version="1.0" encoding="UTF-8"?> | ||
<texture version="1" file="texturepackerexample.pvr.ccz" type="pvrccz" width="256" height="32" pixelformat="RGBA_4444" minfilter="linear" magfilter="linear" wrapt="clamp" wraps="clamp" premultiplyalpha="false"> | ||
<texture version="1" file="texturepackerexample.pvr.ccz" type="pvrccz" width="5" height="4" pixelformat="RGBA_4444" minfilter="nearest" magfilter="nearest" wrapt="clamp" wraps="clamp" premultiplyalpha="false"> | ||
<!-- Created with TexturePacker --> | ||
<!-- http://texturepacker.com --> | ||
<!-- $TexturePacker:SmartUpdate:eceec128cf21e7c843fb9a8a1b6fea72$ --> | ||
<textureregion id="0" src="face_box.png" x="195" y="0" width="32" height="32" rotated="false" trimmed="false" srcx="0" srcy="0" srcwidth="32" srcheight="32"/> | ||
<textureregion id="1" src="face_circle_tiled.png" x="130" y="0" width="64" height="32" rotated="false" trimmed="false" srcx="0" srcy="0" srcwidth="64" srcheight="32"/> | ||
<textureregion id="2" src="face_hexagon_tiled.png" x="65" y="0" width="64" height="32" rotated="false" trimmed="false" srcx="0" srcy="0" srcwidth="64" srcheight="32"/> | ||
<textureregion id="3" src="face_triangle_tiled.png" x="0" y="0" width="64" height="32" rotated="false" trimmed="false" srcx="0" srcy="0" srcwidth="64" srcheight="32"/> | ||
<!-- $TexturePacker:SmartUpdate:37c8312a489d2ae89b3a28526148ebdb$ --> | ||
<textureregion id="0" src="test.png" x="0" y="0" width="5" height="4" rotated="false" trimmed="false" srcx="0" srcy="0" srcwidth="5" srcheight="4"/> | ||
</texture> |
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<?xml version="1.0" encoding="UTF-8"?> | ||
<project name="AndEngineExamples" default="help"> | ||
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<!-- The local.properties file is created and updated by the 'android' tool. | ||
It contains the path to the SDK. It should *NOT* be checked into | ||
Version Control Systems. --> | ||
<loadproperties srcFile="local.properties" /> | ||
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<!-- The ant.properties file can be created by you. It is only edited by the | ||
'android' tool to add properties to it. | ||
This is the place to change some Ant specific build properties. | ||
Here are some properties you may want to change/update: | ||
source.dir | ||
The name of the source directory. Default is 'src'. | ||
out.dir | ||
The name of the output directory. Default is 'bin'. | ||
For other overridable properties, look at the beginning of the rules | ||
files in the SDK, at tools/ant/build.xml | ||
Properties related to the SDK location or the project target should | ||
be updated using the 'android' tool with the 'update' action. | ||
This file is an integral part of the build system for your | ||
application and should be checked into Version Control Systems. | ||
--> | ||
<property file="ant.properties" /> | ||
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<!-- The project.properties file is created and updated by the 'android' | ||
tool, as well as ADT. | ||
This contains project specific properties such as project target, and library | ||
dependencies. Lower level build properties are stored in ant.properties | ||
(or in .classpath for Eclipse projects). | ||
This file is an integral part of the build system for your | ||
application and should be checked into Version Control Systems. --> | ||
<loadproperties srcFile="project.properties" /> | ||
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<!-- quick check on sdk.dir --> | ||
<fail | ||
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project'" | ||
unless="sdk.dir" | ||
/> | ||
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<!-- extension targets. Uncomment the ones where you want to do custom work | ||
in between standard targets --> | ||
<!-- | ||
<target name="-pre-build"> | ||
</target> | ||
<target name="-pre-compile"> | ||
</target> | ||
/* This is typically used for code obfuscation. | ||
Compiled code location: ${out.classes.absolute.dir} | ||
If this is not done in place, override ${out.dex.input.absolute.dir} */ | ||
<target name="-post-compile"> | ||
</target> | ||
--> | ||
|
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<!-- Import the actual build file. | ||
To customize existing targets, there are two options: | ||
- Customize only one target: | ||
- copy/paste the target into this file, *before* the | ||
<import> task. | ||
- customize it to your needs. | ||
- Customize the whole content of build.xml | ||
- copy/paste the content of the rules files (minus the top node) | ||
into this file, replacing the <import> task. | ||
- customize to your needs. | ||
*********************** | ||
****** IMPORTANT ****** | ||
*********************** | ||
In all cases you must update the value of version-tag below to read 'custom' instead of an integer, | ||
in order to avoid having your file be overridden by tools such as "android update project" | ||
--> | ||
<!-- version-tag: 1 --> | ||
<import file="${sdk.dir}/tools/ant/build.xml" /> | ||
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</project> |
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# This file is automatically generated by Android Tools. | ||
# Do not modify this file -- YOUR CHANGES WILL BE ERASED! | ||
# | ||
# This file must *NOT* be checked in Version Control Systems, | ||
# as it contains information specific to your local configuration. | ||
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# location of the SDK. This is only used by Ant | ||
# For customization when using a Version Control System, please read the | ||
# header note. | ||
sdk.dir=/Users/ngramlich/SDKs/Android |
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-optimizationpasses 5 | ||
-dontusemixedcaseclassnames | ||
-dontskipnonpubliclibraryclasses | ||
-dontpreverify | ||
-verbose | ||
-optimizations !code/simplification/arithmetic,!field/*,!class/merging/* | ||
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-keep public class * extends android.app.Activity | ||
-keep public class * extends android.app.Application | ||
-keep public class * extends android.app.Service | ||
-keep public class * extends android.content.BroadcastReceiver | ||
-keep public class * extends android.content.ContentProvider | ||
-keep public class * extends android.app.backup.BackupAgentHelper | ||
-keep public class * extends android.preference.Preference | ||
-keep public class com.android.vending.licensing.ILicensingService | ||
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-keepclasseswithmembernames class * { | ||
native <methods>; | ||
} | ||
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-keepclasseswithmembers class * { | ||
public <init>(android.content.Context, android.util.AttributeSet); | ||
} | ||
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-keepclasseswithmembers class * { | ||
public <init>(android.content.Context, android.util.AttributeSet, int); | ||
} | ||
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-keepclassmembers class * extends android.app.Activity { | ||
public void *(android.view.View); | ||
} | ||
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-keepclassmembers enum * { | ||
public static **[] values(); | ||
public static ** valueOf(java.lang.String); | ||
} | ||
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-keep class * implements android.os.Parcelable { | ||
public static final android.os.Parcelable$Creator *; | ||
} |
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# This file is automatically generated by Android Tools. | ||
# Do not modify this file -- YOUR CHANGES WILL BE ERASED! | ||
# | ||
# | ||
# This file must be checked in Version Control Systems. | ||
# | ||
# | ||
# To customize properties used by the Ant build system use, | ||
# "build.properties", and override values to adapt the script to your | ||
# "ant.properties", and override values to adapt the script to your | ||
# project structure. | ||
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# Indicates whether an apk should be generated for each density. | ||
split.density=false | ||
# Project target. | ||
target=android-8 | ||
android.library.reference.3=../AndEngineMODPlayerExtension | ||
android.library.reference.4=../AndEngineMultiTouchExtension | ||
android.library.reference.1=../AndEngine | ||
android.library.reference.2=../AndEngineAugmentedRealityExtension | ||
android.library.reference.6=../AndEngineSVGTextureRegionExtension | ||
android.library.reference.5=../AndEngineMultiplayerExtension | ||
android.library.reference.8=../AndEngineTexturePackerExtension | ||
android.library.reference.7=../AndEnginePhysicsBox2DExtension | ||
# Project target. | ||
target=android-13 | ||
android.library.reference.6=../AndEnginePhysicsBox2DExtension | ||
android.library.reference.5=../AndEngineSVGTextureRegionExtension | ||
android.library.reference.8=../AndEngineMultiplayerExtension | ||
android.library.reference.7=../AndEngineTexturePackerExtension |
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