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Removed jar files and added library dependencies to all the projects.
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Nicolas Gramlich committed Aug 15, 2011
1 parent 3a5c1fa commit be53ad4
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Showing 90 changed files with 869 additions and 409 deletions.
29 changes: 15 additions & 14 deletions .classpath
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@@ -1,14 +1,15 @@
<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="src" path="gen"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry kind="lib" path="lib/andengine.jar"/>
<classpathentry kind="lib" path="lib/andenginephysicsbox2dextension.jar"/>
<classpathentry kind="lib" path="lib/andenginemultiplayerextension.jar"/>
<classpathentry kind="lib" path="lib/andenginemodplayerextension.jar"/>
<classpathentry kind="lib" path="lib/andengineaugmentedrealityextension.jar"/>
<classpathentry kind="lib" path="lib/andenginemultitouchextension.jar"/>
<classpathentry kind="lib" path="lib/andenginesvgtextureregionextension.jar"/>
<classpathentry kind="output" path="bin"/>
</classpath>
<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="src" path="gen"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry kind="src" path="AndEngineAugmentedRealityExtension_src"/>
<classpathentry kind="src" path="AndEngine_src"/>
<classpathentry kind="src" path="AndEngineMODPlayerExtension_src"/>
<classpathentry kind="src" path="AndEngineMultiTouchExtension_src"/>
<classpathentry kind="src" path="AndEngineMultiplayerExtension_src"/>
<classpathentry kind="src" path="AndEngineSVGTextureRegionExtension_src"/>
<classpathentry kind="src" path="AndEnginePhysicsBox2DExtension_src"/>
<classpathentry kind="src" path="AndEngineTexturePackerExtension_src"/>
<classpathentry kind="output" path="bin"/>
</classpath>
108 changes: 75 additions & 33 deletions .project
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@@ -1,33 +1,75 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>AndEngineExamples</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>AndEngineExamples</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
<linkedResources>
<link>
<name>AndEngineAugmentedRealityExtension_src</name>
<type>2</type>
<locationURI>_android_AndEngineAugmentedRealityExtension_689d0606/src</locationURI>
</link>
<link>
<name>AndEngineMODPlayerExtension_src</name>
<type>2</type>
<locationURI>_android_AndEngineMODPlayerExtension_e98659b5/src</locationURI>
</link>
<link>
<name>AndEngineMultiTouchExtension_src</name>
<type>2</type>
<locationURI>_android_AndEngineMultiTouchExtension_388759c0/src</locationURI>
</link>
<link>
<name>AndEngineMultiplayerExtension_src</name>
<type>2</type>
<locationURI>_android_AndEngineMultiplayerExtension_5fcf107e/src</locationURI>
</link>
<link>
<name>AndEnginePhysicsBox2DExtension_src</name>
<type>2</type>
<locationURI>_android_AndEnginePhysicsBox2DExtension_83d4a030/src</locationURI>
</link>
<link>
<name>AndEngineSVGTextureRegionExtension_src</name>
<type>2</type>
<locationURI>_android_AndEngineSVGTextureRegionExtension_f1da7bb/src</locationURI>
</link>
<link>
<name>AndEngineTexturePackerExtension_src</name>
<type>2</type>
<locationURI>_android_AndEngineTexturePackerExtension_63b7e5f7/src</locationURI>
</link>
<link>
<name>AndEngine_src</name>
<type>2</type>
<locationURI>_android_AndEngine_6e0d82d9/src</locationURI>
</link>
</linkedResources>
</projectDescription>
1 change: 1 addition & 0 deletions AndroidManifest.xml
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Expand Up @@ -87,6 +87,7 @@
<activity android:name=".TextExample" android:configChanges="orientation"/>
<activity android:name=".TextMenuExample" android:configChanges="orientation"/>
<activity android:name=".TextureOptionsExample" android:configChanges="orientation"/>
<activity android:name=".TexturePackerExample" android:configChanges="orientation"/>
<activity android:name=".TMXTiledMapExample" android:configChanges="orientation"/>
<activity android:name=".TickerTextExample" android:configChanges="orientation"/>
<activity android:name=".TouchDragExample" android:configChanges="orientation"/>
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10 changes: 10 additions & 0 deletions assets/gfx/spritesheets/texturepackerexample.xml
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@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<texture version="1" file="texturepackerexample.pvr.ccz" type="pvrccz" width="256" height="32" pixelformat="RGBA_4444" minfilter="linear" magfilter="linear" wrapt="clamp" wraps="clamp" premultiplyalpha="false">
<!-- Created with TexturePacker -->
<!-- http://texturepacker.com -->
<!-- $TexturePacker:SmartUpdate:eceec128cf21e7c843fb9a8a1b6fea72$ -->
<textureregion id="0" src="face_box.png" x="195" y="0" width="32" height="32" rotated="false" trimmed="false" srcx="0" srcy="0" srcwidth="32" srcheight="32"/>
<textureregion id="1" src="face_circle_tiled.png" x="130" y="0" width="64" height="32" rotated="false" trimmed="false" srcx="0" srcy="0" srcwidth="64" srcheight="32"/>
<textureregion id="2" src="face_hexagon_tiled.png" x="65" y="0" width="64" height="32" rotated="false" trimmed="false" srcx="0" srcy="0" srcwidth="64" srcheight="32"/>
<textureregion id="3" src="face_triangle_tiled.png" x="0" y="0" width="64" height="32" rotated="false" trimmed="false" srcx="0" srcy="0" srcwidth="64" srcheight="32"/>
</texture>
8 changes: 8 additions & 0 deletions default.properties
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Expand Up @@ -11,3 +11,11 @@
split.density=false
# Project target.
target=android-8
android.library.reference.3=../AndEngineMODPlayerExtension
android.library.reference.4=../AndEngineMultiTouchExtension
android.library.reference.1=../AndEngine
android.library.reference.2=../AndEngineAugmentedRealityExtension
android.library.reference.6=../AndEngineSVGTextureRegionExtension
android.library.reference.5=../AndEngineMultiplayerExtension
android.library.reference.8=../AndEngineTexturePackerExtension
android.library.reference.7=../AndEnginePhysicsBox2DExtension
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1 change: 1 addition & 0 deletions res/values/strings.xml
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Expand Up @@ -99,6 +99,7 @@
<string name="example_text">Drawing Text</string>
<string name="example_textmenu">Using TextMenus</string>
<string name="example_textureoptions">Using TextureOptions</string>
<string name="example_texturepacker">Using TexturePack(er)</string>
<string name="example_tmxtiledmap">Using a TMXTiledMap</string>
<string name="example_tickertext">Drawing a TickerText</string>
<string name="example_touchdrag">Touch &amp; Drag Sprites</string>
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83 changes: 83 additions & 0 deletions scripts/build_spritesheets.sh
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@@ -0,0 +1,83 @@
#! /bin/bash

# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker

# Shared Spritesheet-Output-Definitions:
SPRITESHEET_OUTPUT_DIRECTORY="../assets/gfx/spritesheets/"
SPRITESHEET_OUTPUT_JAVAIDS_PACKAGE="org.anddev.andengine.examples.spritesheets"
SPRITESHEET_OUTPUT_JAVAIDS_DIRECTORY="../src/org/anddev/andengine/examples/spritesheets/"

# Shared Spritesheet-Input-Definitions:
SPRITESHEET_INPUT_BASEDIRECTORY="../ext/gfx/spritesheets/"

# Individual Spritesheet-Definitions (separated by ';'):
# Fragment #1: The input for the spritesheet, relative to ${SPRITESHEET_INPUT_BASEDIRECTORY}
# Fragment #2: The name of the generated spritesheet, relative to ${SPRITESHEET_OUTPUT_DIRECTORY}
# Fragment #3: The filename of the generated java interface that contains the IDs of the textureregions in the generated spritesheet.
SPRITESHEET_INPUT_DATA=(
"texturepackerexample/;texturepackerexample;TexturePackerExampleSpritesheet.java"
)

###########################
# Clean old Spritesheets: #
###########################
echo
echo "#########################################"
echo -n "# Cleaning old spritesheets..."
# TODO rm -f ${SPRITESHEET_OUTPUT_JAVAIDS_DIRECTORY}*.java
rm -f ${SPRITESHEET_OUTPUT_DIRECTORY}*.pvr.ccz
rm -f ${SPRITESHEET_OUTPUT_DIRECTORY}*.xml
echo " done."
echo "#########################################"
echo

##############################
# Generate new Spritesheets: #
##############################
echo "#########################################"
echo "# Generating ${#SPRITESHEET_INPUT_DATA[@]} spritesheets..."
echo "#########################################"
echo

# Loop over all entries ${SPRITESHEET_INPUT_DATA} to generate one spritesheet for each entry:
i=0
for SPRITESHEET_INPUT_DATA_ENTRY in "${SPRITESHEET_INPUT_DATA[@]}"
do
echo "#########################################"
i=`expr $i + 1`
echo "# Generating spritesheet $i of ${#SPRITESHEET_INPUT_DATA[@]} ..."
echo "#"

# Split fragments of ${SPRITESHEET_INPUT_DATA_ENTRY} into ${SPRITESHEET_INPUT_DATA_ENTRY_FRAGMENT}
IFS=\; read -a SPRITESHEET_INPUT_DATA_ENTRY_FRAGMENT <<< "$SPRITESHEET_INPUT_DATA_ENTRY"

# Generate spritesheets
${TEXTUREPACKER_BINARY} ${SPRITESHEET_INPUT_BASEDIRECTORY}${SPRITESHEET_INPUT_DATA_ENTRY_FRAGMENT[0]}*.png \
--format andengine \
--opt RGBA4444 \
--border-padding 0 \
--shape-padding 1 \
--disable-rotation \
--no-trim \
--max-width 1024 \
--max-height 1024 \
--andengine-wraps clamp \
--andengine-wrapt clamp \
--andengine-minfilter linear \
--andengine-magfilter linear \
--data ${SPRITESHEET_OUTPUT_DIRECTORY}${SPRITESHEET_INPUT_DATA_ENTRY_FRAGMENT[1]}.xml \
--sheet ${SPRITESHEET_OUTPUT_DIRECTORY}${SPRITESHEET_INPUT_DATA_ENTRY_FRAGMENT[1]}.pvr.ccz \
--andengine-java ${SPRITESHEET_OUTPUT_JAVAIDS_DIRECTORY}${SPRITESHEET_INPUT_DATA_ENTRY_FRAGMENT[2]} \
--andengine-packagename ${SPRITESHEET_OUTPUT_JAVAIDS_PACKAGE}
echo "#"
echo "# done."
echo "#########################################"
echo
done
echo "#########################################"
echo "# done."
echo "#########################################"
echo

exit 0
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,9 @@

import org.anddev.andengine.engine.Engine;
import org.anddev.andengine.engine.camera.Camera;
import org.anddev.andengine.engine.camera.hud.controls.AnalogOnScreenControl;
import org.anddev.andengine.engine.camera.hud.controls.AnalogOnScreenControl.IAnalogOnScreenControlListener;
import org.anddev.andengine.engine.camera.hud.controls.BaseOnScreenControl;
import org.anddev.andengine.engine.handler.physics.PhysicsHandler;
import org.anddev.andengine.engine.options.EngineOptions;
import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientation;
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Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,9 @@

import org.anddev.andengine.engine.Engine;
import org.anddev.andengine.engine.camera.Camera;
import org.anddev.andengine.engine.camera.hud.controls.AnalogOnScreenControl;
import org.anddev.andengine.engine.camera.hud.controls.AnalogOnScreenControl.IAnalogOnScreenControlListener;
import org.anddev.andengine.engine.camera.hud.controls.BaseOnScreenControl;
import org.anddev.andengine.engine.handler.physics.PhysicsHandler;
import org.anddev.andengine.engine.options.EngineOptions;
import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientation;
Expand All @@ -17,7 +20,7 @@
import org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas;
import org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory;
import org.anddev.andengine.opengl.texture.region.ITextureRegion;
import org.anddev.andengine.util.MathUtils;
import org.anddev.andengine.util.math.MathUtils;

import android.opengl.GLES20;
import android.widget.Toast;
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4 changes: 0 additions & 4 deletions src/org/anddev/andengine/examples/AnimatedSpritesExample.java
Original file line number Diff line number Diff line change
Expand Up @@ -82,25 +82,21 @@ public Scene onLoadScene() {

/* Quickly twinkling face. */
final AnimatedSprite face = new AnimatedSprite(100, 50, this.mFaceTextureRegion);
face.setDefaultShaderProgram();
face.animate(100);
scene.attachChild(face);

/* Continuously flying helicopter. */
final AnimatedSprite helicopter = new AnimatedSprite(320, 50, this.mHelicopterTextureRegion);
helicopter.setDefaultShaderProgram();
helicopter.animate(new long[] { 100, 100 }, 1, 2, true);
scene.attachChild(helicopter);

/* Snapdragon. */
final AnimatedSprite snapdragon = new AnimatedSprite(300, 200, this.mSnapdragonTextureRegion);
snapdragon.setDefaultShaderProgram();
snapdragon.animate(100);
scene.attachChild(snapdragon);

/* Funny banana. */
final AnimatedSprite banana = new AnimatedSprite(100, 220, this.mBananaTextureRegion);
banana.setDefaultShaderProgram();
banana.animate(100);
scene.attachChild(banana);

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Original file line number Diff line number Diff line change
Expand Up @@ -63,7 +63,8 @@ public Engine onLoadEngine() {
@Override
public void onLoadResources() {
this.mBitmapTextureAtlas = new BitmapTextureAtlas(32, 32, TextureOptions.BILINEAR_PREMULTIPLYALPHA);
this.mFaceTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "gfx/face_box.png", 0, 0);
BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/");
this.mFaceTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "face_box.png", 0, 0);

this.mEngine.getTextureManager().loadTexture(this.mBitmapTextureAtlas);
}
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Original file line number Diff line number Diff line change
Expand Up @@ -66,7 +66,8 @@ public Engine onLoadEngine() {
@Override
public void onLoadResources() {
this.mBitmapTextureAtlas = new BitmapTextureAtlas(32, 32, TextureOptions.BILINEAR_PREMULTIPLYALPHA);
this.mFaceTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "gfx/face_box.png", 0, 0);
BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/");
this.mFaceTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "face_box.png", 0, 0);

this.mEngine.getTextureManager().loadTexture(this.mBitmapTextureAtlas);
}
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Original file line number Diff line number Diff line change
Expand Up @@ -68,14 +68,16 @@ public Engine onLoadEngine() {

@Override
public void onLoadResources() {
BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/");

this.mBitmapTextureAtlas = new BitmapTextureAtlas(256, 128, TextureOptions.BILINEAR_PREMULTIPLYALPHA);
this.mPlayerTextureRegion = BitmapTextureAtlasTextureRegionFactory.createTiledFromAsset(this.mBitmapTextureAtlas, this, "gfx/player.png", 0, 0, 3, 4);
this.mEnemyTextureRegion = BitmapTextureAtlasTextureRegionFactory.createTiledFromAsset(this.mBitmapTextureAtlas, this, "gfx/enemy.png", 73, 0, 3, 4);
this.mPlayerTextureRegion = BitmapTextureAtlasTextureRegionFactory.createTiledFromAsset(this.mBitmapTextureAtlas, this, "player.png", 0, 0, 3, 4);
this.mEnemyTextureRegion = BitmapTextureAtlasTextureRegionFactory.createTiledFromAsset(this.mBitmapTextureAtlas, this, "enemy.png", 73, 0, 3, 4);

this.mAutoParallaxBackgroundTexture = new BitmapTextureAtlas(1024, 1024, TextureOptions.DEFAULT);
this.mParallaxLayerFront = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mAutoParallaxBackgroundTexture, this, "gfx/parallax_background_layer_front.png", 0, 0);
this.mParallaxLayerBack = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mAutoParallaxBackgroundTexture, this, "gfx/parallax_background_layer_back.png", 0, 188);
this.mParallaxLayerMid = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mAutoParallaxBackgroundTexture, this, "gfx/parallax_background_layer_mid.png", 0, 669);
this.mParallaxLayerFront = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mAutoParallaxBackgroundTexture, this, "parallax_background_layer_front.png", 0, 0);
this.mParallaxLayerBack = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mAutoParallaxBackgroundTexture, this, "parallax_background_layer_back.png", 0, 188);
this.mParallaxLayerMid = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mAutoParallaxBackgroundTexture, this, "parallax_background_layer_mid.png", 0, 669);

this.mEngine.getTextureManager().loadTextures(this.mBitmapTextureAtlas, this.mAutoParallaxBackgroundTexture);
}
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11 changes: 5 additions & 6 deletions src/org/anddev/andengine/examples/BasePhysicsJointExample.java
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,6 @@
import org.anddev.andengine.entity.scene.Scene;
import org.anddev.andengine.entity.scene.Scene.IOnSceneTouchListener;
import org.anddev.andengine.entity.scene.background.ColorBackground;
import org.anddev.andengine.entity.shape.Shape;
import org.anddev.andengine.entity.sprite.AnimatedSprite;
import org.anddev.andengine.entity.util.FPSLogger;
import org.anddev.andengine.extension.physics.box2d.PhysicsConnector;
Expand All @@ -24,7 +23,7 @@
import org.anddev.andengine.sensor.accelerometer.AccelerometerData;
import org.anddev.andengine.sensor.accelerometer.IAccelerometerListener;
import org.anddev.andengine.util.Debug;
import org.anddev.andengine.util.MathUtils;
import org.anddev.andengine.util.math.MathUtils;

import android.hardware.SensorManager;
import android.widget.Toast;
Expand Down Expand Up @@ -104,10 +103,10 @@ public Scene onLoadScene() {

this.mPhysicsWorld = new PhysicsWorld(new Vector2(0, SensorManager.GRAVITY_EARTH), false);

final Shape ground = new Rectangle(0, CAMERA_HEIGHT - 2, CAMERA_WIDTH, 2);
final Shape roof = new Rectangle(0, 0, CAMERA_WIDTH, 2);
final Shape left = new Rectangle(0, 0, 2, CAMERA_HEIGHT);
final Shape right = new Rectangle(CAMERA_WIDTH - 2, 0, 2, CAMERA_HEIGHT);
final Rectangle ground = new Rectangle(0, CAMERA_HEIGHT - 2, CAMERA_WIDTH, 2);
final Rectangle roof = new Rectangle(0, 0, CAMERA_WIDTH, 2);
final Rectangle left = new Rectangle(0, 0, 2, CAMERA_HEIGHT);
final Rectangle right = new Rectangle(CAMERA_WIDTH - 2, 0, 2, CAMERA_HEIGHT);

final FixtureDef wallFixtureDef = PhysicsFactory.createFixtureDef(0, 0.5f, 0.5f);
PhysicsFactory.createBoxBody(this.mPhysicsWorld, ground, BodyType.StaticBody, wallFixtureDef);
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