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Fowl Game Engine

Fowl is a pure Javascript based Game Engine. It follows ECS architectural pattern. What this means is that Entities do not contain any additional information other than an identifier. The Components hold only data while the logic is written in the Systems. Attaching and detaching different components will uniquely determine the bitset signature for an entity. It is this bitset signature that very efficiently (because of bitset calculations) identifies the relevant entities to be processed for a system. Each system specifies the components it is interested in. At each game update loop, the engine cycles through these systems and runs their logic against their relevant entities.

See it in action

Sample games

Check out the documentation

Documentation

Visit website

Website

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes.

Fork / clone this repo.
Check Prerequisites section for required softwares to run this project.
npm install
You can start the server using 'node server'

You are done. Hit http://localhost:3000/#gallery to start playing games

Prerequisites

What things you need to install:

If you have not installed NodeJS yet, make sure you install it before you could start anything else.

Games

Alchemy:

The rules are fire + water = steam, steam + air = cloud, earth + air = dust Adding new rules is extremely easy: adding to the json var in the CombiningSystem

Snake:

Each food adds 3 segments to the snake Each food rots in 10 seconds after generation(rotten food is shown by concentric squares) Rotten food shrinks 3 segments and also decreases the score

Asteroids:

Arrow keys to move, space to fire Every 5 asteroid hits takes you to the next level Large(green) asteroids break into medium ones; medium(purple) asteroids break into smaller ones

Multiplayer Snake:

2 snakes: Green and Pink Control Green by Arrow Keys, Pink by WASD Both players try to beat the high score, a snake wins if the other snake goes out of bounds or collides with anyone's body

Aliens & Astronauts:

Click the mouse to move to any adjacent square Click yourself to not move Astronauts die when an alien lands on its square Aliens win when all astronauts are dead Astronauts win when the turn becomes 20

Built With

  • Javascript
  • NodeJS - Server
  • PubSub - PubSubJS(for Publish/Subscribe)

Authors

License

This project is licensed under the MIT License - see the LICENSE.md file for details

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  • JavaScript 91.9%
  • HTML 7.9%
  • CSS 0.2%