Skip to content
View ninofiliu's full-sized avatar
🏄‍♂️
making a lot of stuff
🏄‍♂️
making a lot of stuff

Block or report ninofiliu

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
ninofiliu/README.md

Hi, I'm Nino Filiu

I create digital experiences through the use of technology

This can manifest in many forms but basically I know how to

  • write programs that process & generate videos, images, and sounds
  • engineer interactive digital installations
  • code full stack web applications
  • create video games
  • +1000s unrelated skills (music producing, tattooing, quantum physics knowledge, photography, etc)

& I'm open for work involving using these tech skills for creative purposes

Links

Works

  • "Sacrifice" (2023), a 3D video installation using DJ decks as a gamepad
  • "Cooking for William" (2023), a horror visual novel disguised as a cozy cooking game. w/ Melanie Courtinat & Pierre Moulin
  • "First Contact" (2023), an interactive installation questioning our interpretation of exotic consciousness @ 36 Degrés x Galerie Charlot's Psych.e
  • "But The Flesh Is Weak" (2022), a serie of installations and performances involving plants, dance, fashion, electronics, and sounds. Conceived a system that extracts biofeelings from the electrical stimuli of plants, and coded an algorithm that translates this raw data into sculptural shapes and ambient sounds. w/ Samuel Fasse & Amosphère @ Le Confort Moderne, La Station Nice, Galerie La La Lande
  • "Room XYFT" (2022), an immersive installation involving audioreactive visuals and modular synths. w/ Aleksey Larionov aka Worm Machine @ Poush
  • "As If My Phone Cares About Museums" (2021), a sculpture that gets scared when you get too close, thanks to an endless stream of visuals that evolves based on ultrasonic sensory input. w/ Paul Creange @ Poush
  • "The Color Of The Wind" (2020), an in situ LED sculpture which color changes based on the wind direction and speed. w/ Paul Creange @ Poush

Programs

  • GettorBot, a Signal chatbot to broadcast Tor bridges in countries where Tor relays are blocked/monitored. w/ Sonia Veselova. 1st place at the Demhack hackathon 4
  • ESGrep, a software that parses a program source code and locate interesting patterns
  • Supermosh, a software that pushes the boundaries of video editing in the browser by making datamosh in the browser possible
  • OAClient, making calls to OpenAPI servers simpler and safer

Education

  • MPSI/MP* @ Lycée Charlemagne. Courses on algebra, statistics, mechanics, quantum physics, electronics
  • MOOCs @ Stanford Lagunita. Courses on statistics and machine learning
  • Master in Computer Sciences @ Telecom Paris. Courses on computer architecture, computer architecture, optics
  • Student @ Eurecom. Courses on cybersecurity, computer networks, robotics
  • Erasmus @ Berlin Institute of Technology. Courses on machine learning, cybersecurity, quantum computing

Pinned Loading

  1. supermosh/supermosh.github.io supermosh/supermosh.github.io Public

    Datamosh in the browser

    TypeScript 94 4

  2. oa-client oa-client Public

    Flexible client helper for making and validating calls to OpenAPI backends. For Node and the browser. Runtime lib - no need for code generation!

    TypeScript 48 2

  3. art art Public

    Art made from code

    TypeScript 15

  4. esgrep esgrep Public

    Syntactically-aware grep for JavaScript and TypeScript

    TypeScript 13

  5. gettor-bot gettor-bot Public

    A Signal chatbot to broadcast Tor bridges in countries where Tor relays are blocked/monitored

    Python 14 2

  6. vue2-to-react vue2-to-react Public

    A tool to convert Vue2 SFCs to their equivalent React components

    TypeScript 4