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0.3.0 - Second playtest

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@ninovanhooff ninovanhooff released this 06 Apr 15:28
· 834 commits to main since this release

What's Changed

  • D-pad leaning exerts a constant force by default rather that the spiked force of the previous playtest (general playtest feedback)
  • Game Over when player leaves level bounds (requested by @Subcide)
  • Crank-to-kickstart bike (requested by @strupf | lukas)
  • Signpost which learns players how to turn around
  • Add level: Hills (like the mobile game HillClimb)
  • Add level: King of the Hill (which is a bad name, will be renamed to HalfPipe)
  • Add bonus star to levels: Bonus achievement which usually require players to approach level from a different angle
  • Camera movement is influenced by speed and driving direction
  • Wilhelm screams when player falls outside level
  • Settings menu
    • Enable tilt input for leaning (requested by @al May's Watching)
    • Lean back / forward force multiplier
    • Choose a d-pad button response "curve"
  • Remember last played level
  • Ready ? / Go! after loading a level. Level timer starts on first button press. Helps high-score chasers to not lose time after loading a level
  • Indicator for rotation force (might be a debugging-thing)

Full Changelog: 0.2.0...0.3.0