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nlalert/README.md

Hi there! 👋 I'm Natthakrit Lalert

🎮 Aspiring Game Developer | 🎓 4th Year Computer Science Student @ KMITL

About Me

I'm a senior computer science student. Currently learning game design, 3D modelling, and music composition to create games.

🦕 Fun fact: I'm fascinated by dinosaurs! Maybe one day I'll create a dinosaur-themed game.

Languages and Tools

unity unrealengine aseprite blender opengl c csharp cpp golang html css3 javascript java lua luau python rust github

Current Focus

  • 🎮 Learning game design concepts and principles
  • 🎨 Practicing 3D modelling and pixel art drawing
  • 🎵 Exploring music composition for games

GitHub Stats

GitHub Stats

Top Languages

nlalert

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  1. Unfinished-History Unfinished-History Public archive

    A 2D pixel art platformer game developed using MonoGame framework. Created as the final project for Computer Game Programming class.

    C#

  2. Chip-Dealer Chip-Dealer Public archive

    A 2D pixel art game inspire by Puzzle Bobble developed using MonoGame framework.

    C# 1

  3. FossilCrush FossilCrush Public archive

    A 2D match-3 game developed using Unity. Part of Computer Game Programming Course Exit Exam.

    ShaderLab

  4. Procedural-3D-Terrain-Generator-and-Editor Procedural-3D-Terrain-Generator-and-Editor Public

    3D terrain generation tool implementing Fractal Perlin Noise for creating realistic procedural landscapes. Supports multiple terrain types features with real-time editing capabilities. Built with U…

    C#

  5. AR-Indoor-Navigation AR-Indoor-Navigation Public

    A mixed reality application developed with Unity that provides real-time wayfinding guidance in indoor environments using augmented reality.

    ShaderLab

  6. Java-Fuji-Drawing Java-Fuji-Drawing Public

    New Year postcard. Implements custom 2D rendering algorithms including Bresenham's line drawing, Bézier curves, and flood-fill from scratch. Built with Java Swing for Computer Graphics class.

    Java