Monday 7/05:
- Random enemy spawns around the center planet
- Drawing priorities on entities
- Player collisions with other entities
Tuesday 8/05: Thought about which hitboxes to use
- Quest Object
Wednesday 9/05:
- Circle hitboxes for enemies and player
- Refactored player collisions
Thursday 10/05:
- Enemies-bullets collisions
Friday 11/05:
- Quests
- Fixed some bugs Completed Prototype