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Monday 7/05:

  • Random enemy spawns around the center planet
  • Drawing priorities on entities
  • Player collisions with other entities

Tuesday 8/05: Thought about which hitboxes to use

  • Quest Object

Wednesday 9/05:

  • Circle hitboxes for enemies and player
  • Refactored player collisions

Thursday 10/05:

  • Enemies-bullets collisions

Friday 11/05:

  • Quests
  • Fixed some bugs Completed Prototype

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