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A mod for UO Landscaper that aims to provide complete transition and random statics generation tables for modern Ultima Online maps.

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UO Landscaper Mod

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A mod for UO Landscaper that aims to provide complete transition and random static tables for modern Ultima Online maps.

Table of Contents

About

The UO Landscaper Mod aims to enhance the Ultima Online mapping tool, UO Landscaper, by offering a complete and reliable collection of transition tables for all map tiles in the classic Ultima Online (Time of Legends) client.

While this mod arrives fashionably about two decades too late, it serves as a testament to the lasting legacy of Ultima Online and its active Free Shard community.

Note: This repository includes only the XML files used by UO Landscaper. It does not contain the source code or binaries of UO Landscaper itself.

Getting Started

Follow these instructions to set up UO Landscaper Mod on your local machine.

Prerequisites

Ensure you have the following installed on your system:

For editing and collaboration, you may also need:

Installing

Follow these steps to set up UO Landscaper Mod:

  1. Install UO Landscaper If you haven't already, download and install UO Landscaper from one of the provided sources.
  2. Remove System, Transition and Statics folder Open Command Prompt and execute the following commands to remove the System, Transition, and Statics folders:
cd "C:\Path\To\UO_Landscaper"
rd rmdir /s /q "Data\System" && rd /s /q "Data\Transition" && rd /s /q "Data\Statics"
  1. Clone repo Clone the UO Landscaper Mod repository to your local machine:
git clone https://github.com/norad32/uo-landscaper-mod.git

This will create a uo-landscaper-mod folder with all the necessary data files.

  1. Integrate the Mod Copy the data files from the cloned repository into the UO Landscaper's data directory:
xcopy /E /I "uo-landscaper-mod\Data" "C:\Path\To\UO_Landscaper\Data"

Ensure you replace C:\Path\To\UO_Landscaper with your actual installation path.

Usage

You can use UO Landscaper with the mod as usual.

Authors

Acknowledgements

  • Dknight and Admin Khaybel of OrBSydia for creating UO Landscaper.
  • Darus for creating the best BMP2MAP conversion tool worldwide.
  • Richard Garriott, Starr Long, Raph Koster, Rick Delashmit, Scott Phillips, Kirk Winterrowd, Joe Basquez and Hal Milton for creating Worlds.
  • The Ultima Online Free Shard Community for their continuous support and inspiration.

About

A mod for UO Landscaper that aims to provide complete transition and random statics generation tables for modern Ultima Online maps.

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