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Attributes

NorthWestTrees edited this page Nov 8, 2025 · 2 revisions

Note

This page reflects the latest version of Real Time Mod 2.0.0 and up.

Page Index

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Sections
Fortitude
Cold Fortitude Attribute
Hot Fortitude Attribute
Attribute Conditions
► ► Armor Type Fortitude
► ► Enchantments Fortitude
► ► Potion Fortitude
History

Fortitude

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Cold Fortitude Attribute

Cold fortitude allows players to adjust there minimum safe temperature range through means such as potions, enchantments, and armor types.

  • Default base value: 0
  • Min value: 0
  • Max value: 1024
  • Sentiment: Positive
  • Scope: Entities and players

Hot Fortitude Attribute

Hot fortitude allows players to adjust there maximum safe temperature range through means such as potions, enchantments, and armor types.

  • Default base value: 0
  • Min value: 0
  • Max value: 1024
  • Sentiment: Positive
  • Scope: Entities and players

Attribute Conditions

Armor Type Fortitude

Armor points are combined for each slot then divided by 4 and rounded up for the final value.

# Points
Helmet = 5
Chestplate = 7
Leggings = 7
Boots = 4
# Totals
Total points = 23
Total divided = 5.75
Total Rounded = 6
# Math
Fortitude bonus = roof(Points / 4)
Armor type Fortitude Cold Tag Hot Tag
Boots +4 real_time_mod:cold_fortitude/excellent real_time_mod:hot_fortitude/excellent
Boots +2 real_time_mod:cold_fortitude/good real_time_mod:hot_fortitude/good
Boots +0 real_time_mod:cold_fortitude/normal real_time_mod:hot_fortitude/normal
Boots -2 real_time_mod:cold_fortitude/poor real_time_mod:hot_fortitude/poor
Boots -4 real_time_mod:cold_fortitude/awful real_time_mod:hot_fortitude/awful
Chestplate +9 real_time_mod:cold_fortitude/excellent real_time_mod:hot_fortitude/excellent
Chestplate +7 real_time_mod:cold_fortitude/good real_time_mod:hot_fortitude/good
Chestplate +0 real_time_mod:cold_fortitude/normal real_time_mod:hot_fortitude/normal
Chestplate -7 real_time_mod:cold_fortitude/poor real_time_mod:hot_fortitude/poor
Chestplate -9 real_time_mod:cold_fortitude/awful real_time_mod:hot_fortitude/awful
Helmet +5 real_time_mod:cold_fortitude/excellent real_time_mod:hot_fortitude/excellent
Helmet +3 real_time_mod:cold_fortitude/good real_time_mod:hot_fortitude/good
Helmet +0 real_time_mod:cold_fortitude/normal real_time_mod:hot_fortitude/normal
Helmet -3 real_time_mod:cold_fortitude/poor real_time_mod:hot_fortitude/poor
Helmet -5 real_time_mod:cold_fortitude/awful real_time_mod:hot_fortitude/awful
Leggings +7 real_time_mod:cold_fortitude/excellent real_time_mod:hot_fortitude/excellent
Leggings +5 real_time_mod:cold_fortitude/good real_time_mod:hot_fortitude/good
Leggings +0 real_time_mod:cold_fortitude/normal real_time_mod:hot_fortitude/normal
Leggings -5 real_time_mod:cold_fortitude/poor real_time_mod:hot_fortitude/poor
Leggings -7 real_time_mod:cold_fortitude/awful real_time_mod:hot_fortitude/awful

Enchantments Fortitude

Each level of enchantment for each armor slot will allow fortitude for 1 degree C.
Enchantment points are combined for each slot then divided by 4 and rounded up for the final value.

# Enchantment Level
Helmet = 5
Chestplate = 3
Leggings = 4
Boots = 1
# Totals
Total level = 13
Total divided = 3.25
Total Rounded = 4
# Math
Fortitude bonus = roof(Level / 4)

Potion Fortitude

Each potion amplifier level will provide 1 degree C of fortitude. A potion with an amplifier of 4 will provide 5 degrees difference. Unlike the other effects above this value is not divided by 4.

You can read more about these potions on the Frost-Resistance and Heat-Resistance wiki pages.

History

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  • 2.0.0
    • Added the "Cold Fortitude" attribute.
    • Added the "Hot Fortitude" attribute.
    • Added fortitude enchantment modifiers for attributes.
    • Added fortitude potions modifiers for attributes.
    • Added fortitude armor tag modifiers for attributes.

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